bevel returns "fluffy" look
Hello
I had a simple cube polygon, and then I selected 4 of its edges e beveled them. But I got this "fluffy" look when they are on shaded mode, as if their faces were curved! http://nier.com.br/arquivos/temp/duvidaFluffy.jpg Does anybody know how this will affect my final rendering? What can I do to make it look sharper? Thanx a lot Daniel PS: in the image there are lots of polygons, since I duplicated the first one some times. |
this might be because the edges are soften. try to use the soft/hard edges command or set the normals to face.
all located in the editPoly menu |
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