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-   -   naga-ette (https://simplymaya.com/forum/showthread.php?t=16636)

spekkio 09-05-2005 06:49 PM

naga-ette
 
hello -- its my first post for a wip... still a newbie at maya but have been visiting the forums coz i like looking over at the challenge forum..

anyway, here's a naga-ette -- y'know, those half human half snake -- ? got tired and i don't think im gonna be able to finish this, so frustrating when you don't know what to do on some parts... any help would be better :)

i censored her breast, coz it looks damn ugly i just hate looking at it x_x

oops forgot to attach the pic --

http://www.geocities.com/dummymael/postonethirdback.txt http://www.geocities.com/dummymael/p...thirdfront.txt

I-Iybrid 10-05-2005 12:52 AM

Very...interesting, to say the least. One thing tho. The back half/snake part, looks too high to be snake. Shouldnt it be alittle more round??

spekkio 10-05-2005 02:11 AM

ah yah, well actually, this isn't the pose when i modeled her, i just tinkered with the joints and somehow got her to pose like that..and it seemed to mess up that part making it less round.. :)

gohan1842 11-05-2005 08:46 PM

nice model so far. u dont need to blurr out the breasts here. everyone has enought maturity (i hope) to respect the anatomy of a woman

Billy_Cat 12-05-2005 04:20 AM

are you using a reference image?

spekkio 12-05-2005 06:22 AM

I-Iybrid
ey tnx for noticing that back part, i really thought it just got messed up when i posed her...now looking at it back again, it really is flat..fixed that part

gohan1842
tnx :) hehe..

Billy_Cat
yup! :)

update to her breast and the snake part below
comments/crits always welcome :D

http://www.geocities.com/dummymael/update1.txt
http://www.geocities.com/dummymael/update2.txt

bubbleme80 12-05-2005 07:36 AM

hey, i learned most of basic modeling in Maya help file. They have a tutorial on how to use Polygon Proxy Mode in Sub-Division. And it tells u step by step on making a hand.

2nd day of learning Maya, i made a decent hand... so i bet u can make a really good one from following that. when done u can probably just attach them in polygons.

spekkio 12-05-2005 09:22 AM

thanks! ill go check on that too - by the way, do you like her breasts? lol - oh well...

bubbleme80 12-05-2005 11:18 PM

lol, breasts are nice.

i think the best thing here is the connection of human torso and the snake body. The point where body and snake meet.

if u want sides of her boobies a little bit less creased, probably possible by using "Smooth" in "Sculpt Surfaces Tool" in poly-proxy mode.

but that is your choice. not right or wrong but i think it might look better with lesser crease on sides of boobies. So try that and see if it does look better or not.

spekkio 13-05-2005 07:39 AM

ey thanks...ill try that..:)
maybe i should just make her boobies smaller, to make it less creased too - time to look for some boob refs hahaha ;)

frayo 13-05-2005 03:10 PM

ey darth, :D


try

http://www.fineart.sk


did you get the email i sent you? i hope i sent it to the right address.heheh whats your email add by the way. you can send it to me offline in YM.


the model still needs some work. but you're going in the right direction. it would be nice to see some wireframe. :)

what surface are you using by the way?

spekkio 13-05-2005 04:24 PM

frans!! hehe - welcome back

hehe ill try that nya =D looking for human refs hehe

yep i got your email! thanks alot man!!! im taking everything you said deep - theyre pretty helpful

im thinking about remodeling everything coz somehow im not satisfied with it x_x

btw, im using polys with CPS :)
ill reply pa your email

spekkio 13-05-2005 05:02 PM

some wires..
http://www.geocities.com/dummymael/wires.txt

orgeeizm 13-05-2005 05:05 PM

im a big fan of chrono trigger!!!!! keep up the good work!

spekkio 13-05-2005 05:52 PM

orgeeizm, hahaha thanks alot man!! thought no one would ever recognize her


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