Testing out my new computer, adn z brush paint
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So far so good much faster am excited.... Been playing with Z brush paint today this is about a hour or so work.. loving it...
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horns and eyes. eye's need a bit more work
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lol intregin little character. what spec are your new computer if ya don't mind me asking?
Chris |
New puter is:
HP pavilion Elite M9360f DT Intel core 2 Quad q9300 8gb ddr-2 sd ram 1 tb sata HD high def audio Nvidia geforce 9800gt 512 |
Not a bad model Kurt.
I was looking at this computer at newegg(.)com... Very cool. |
that looks cool, I really need to get into zBrush, looks like a lot of fun, just it's all so confusing to me between exporting from maya to zBrush, then all the tools in zBrush and then bringing back to maya, I get lost in it all.
Keep up the good work, and how much did that computer run you if you don't mind me asking? |
@ Rhetoric Camel
Have you ever tried using Mudbox, its very easy to pick up compared to zBrush, admittedly it doesn't have all the features of zBrush but it is still very capable of producing fantastic work. Its layout is much simpler than zBrush and it handles like a traditional 3D package like Maya or Max. I have been trying it out on little bits n pieces, its a great piece of kit. Chris |
no I can't say I've tried mudbox, I could look into it though
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Yup mudbox is amazing, i actually prefer mudbox to zbrush for the simple fact that it handles just like maya, i'm looking forward to the next mudbox update i hear it will have it's own texturing tools built in much like zbrush:attn:
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I concur.. Mudbox is far more intuitive and I'm looking forward to the next version.... ZBrush make my brain hurt.
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from what I've been reading mudbox seems to be the way. Anyway, sorry it took over your thread Kurt, I'm looking forward to seeing more of your work done, it just keeps getting better with every update
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more tweaking ears need a bit more work...
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those wings are 3d right? i swear they look like you've drawn them! :D
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ya the wings are 3d.. bit more layers or color still a lot to add.
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texture map tweaking in PS then back into to ZB.. getting down a whole new work flow then im used to do. exciting.
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