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-   -   Baking Problem (https://simplymaya.com/forum/showthread.php?t=19458)

j5ive 14-12-2005 09:48 AM

Help needed
 
edit: I have finally baked down a model, though following a tutorial I think it may have missed out a procedure. I have the high textured model overlayed on the low model, i select the high then the low and bake. Then attach the transfersurface file onto a lambert and enable high quality rendering in the viewer, though for some reason the model appears black like it has no assigned texture map. What am I doing wrong?

Thanks

j5ive 14-12-2005 11:54 AM

Anyone?

R-Tillery 16-12-2005 12:12 PM

2 thing i'll ask,, did you asign a lambert or something to the other model your trying to bake onto? and if yes,, look in your hypershade editer to you texters button and look for a black texture,, if there delete it,, then your utilities and delete all inside then render it again.


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