Alpha channel set up?
Hi,
using an image plane to texture an eyebrow, I've for an alphachannel that matches to hairs exactly. Tried saving as a tiff a and a targa, which automatically assigns the file to transparency. This didn't work, tried in the connection editor to manually assign the out alpha to the transparency r, g and b. This didn't work either. Tried inverting the alpha channel in photoshop, since I wasn't sure it maya read white or black as transparent. This didn't work either. anyone know what's happening? thanks, gubar |
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Got it partially working, with white as the transparent background in the alpha (which surprised me, I thought it was the other way about?).
Still got a problem; though it is transparent, when I layer them, I can still see the background, but I can't see the layer under it (was going to have layers of hair for the brows and the head hair, this is just a very rough test of the technique). I've tried setting mental ray's trace depth higher, but still I can't see the underneath layer's colour. again, any help would be great. thanks, gubar |
I'm not an expert on that, but whenever I use transparency I use .png's they've always done the job for me
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