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djb123 14-02-2008 04:39 PM

ramp shader
 
Hi all,

Im trying to create some eyes for a model using nurbs spheres and a phong material with a ramp shader.

When i render view them alone everything is fine, but when i import them to the file which contains the head they will be joined to, the eyeball part is gone and it is only the whites of the eyes is left (i.e. the majority colour in the ramp shader), any ideas?

Thanks

jsprogg 14-02-2008 08:43 PM

a couple of things to try , 1) adjusting the ramp size of each colour until you can see all the colours. 2) change the ramp direction from a V ramp to a U ramp or vice versa depending on your geometry.

djb123 16-02-2008 08:17 PM

I've played around with it a bit but i really don't see why it is happening everything is fine until i export or import. It happens even if its not connected to the other geometry in any way. My model is gunna look kinda dumb with just white eyes.

Hey that gives me an idea, i'll make it look like Raiden from Mortal Kombat if all else fails!


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