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-   -   UV layouts, what do you use? (https://simplymaya.com/forum/showthread.php?t=30536)

Chirone 27-07-2008 02:02 PM

UV layouts, what do you use?
 
just wondering what people use to layout their UVs?
it's a pain to do and a pain to watch someone do (at least i think so anyway)

so what do you guys use?

vladimirjp 27-07-2008 02:43 PM

for organic shapes i use roadkill tools.

http://www.pullin-shapes.co.uk/page8.htm

99GsTurbo 27-07-2008 02:48 PM

yea roadkill rocks......thats what i use as well

arran 27-07-2008 11:33 PM

i was using roadkill, but recently i've been playing with pelt 154. (thanks vlad :) )

http://www.highend3d.com/maya/downlo...ools-3869.html

gster123 28-07-2008 01:00 AM

Roadkill for me too, also have a look at headus, thats reptty good, althought its costly.

jsprogg 28-07-2008 02:39 AM

I use Headus UV layout which is awesome and really quick but sometimes I just use Maya depends on what needs laying out really.

Rhetoric Camel 28-07-2008 02:58 AM

I tried headus but it kept freezing on me.... roadkill hasn't locked up on me yet, although I'm still trying to get the hang of it (haven't modeled much since getting it so no UV's to lay out)

Rhetoric Camel 28-07-2008 04:45 AM

For those of you that use roadkill and know maya pretty well, I'm stumped here, I typed in RoadKill in the mel script section and clicked Live Unwrap like the manual says, and I get a warning saying Error: Mesh requires cleanup
So I go to mesh, I go to cleanup and I hit apply, nothing happens, here is a picture of where it's telling me to clean up, but I have no idea what I could possibly do to clean this up.

I highlighted the vertices that were highlighted when it gave me the Error: Mesh requires cleanup.

http://img227.imageshack.us/img227/5282/helppy7.jpg

Joopson 28-07-2008 05:32 AM

I use automatic mapping, and I go to it.. the good old fashioned way

arran 28-07-2008 05:43 AM

have you played with any of the clean up options. have you looked at it as faces or wireframe to see if you have any extra geometry?

99GsTurbo 28-07-2008 06:18 AM

i tried headus and roadkill.....and i actually compared the uv's and they were almost identical..so i say roadkills the best option giving that its free...


as far as your mesh, try meshing with the cleanup options like arran said..what i usually do after i clean up is smooth it do see what it did the the verts...thats just me because subd wont allow u to smooth it if u need cleaning up 2 do......u might end up having to deleted faces and append them

Rhetoric Camel 28-07-2008 06:34 AM

thanks guys, JSprogg was able to help me out, turned out my arms normals were facing the wrong way... got it all sorted out now though

Chirone 28-07-2008 11:03 AM

i see,

so it appears that headus and roadkill are the popular ones for you guys :)

other than joopson :p

BennyK 31-07-2008 12:57 AM

Lol, I didn't know there's anything except Maya for that one... Though I should have guessed.
Guess it's not going to help me with what I'm currently working on but I'll try and give it a shot.
Benny


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