Bezier curves in Maya?
I know I can import Adobe Illustrator paths into Maya, but, I was wondering if Maya has a way to manipulate a Curve's vertices with "handles" like you can in Illustrator.
3dsmax has this capability. So, I'm hoping that Maya has a similar approach and that I just haven't found it yet. Thanks. What I think about Maya>>> :bgreen: |
Not that I know of.
Except maybe the curve editor tool.. it might function similarly to something like that. |
That's one thing that Maya could really do with. Bezier handles would make life so much easier. I'm sure they'll come along at some point.
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Yea, because I rather build everything in Maya then import stuff in. I seem to come across fewer problems that way. Which pretty much goes for any program.
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Use the curve tool, it has all those options, and more ;)
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Strobe, it does? I can make the curves sharper? Can I change a point on the curve to make it a corner?
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try it
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That will be an immense help if I can edit curves that way.
Thanks everyone. I'll report back. |
Yeah, it does.
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Cool. I still haven't tried it, yet. Was busy with a site redesign last night.
Are the tools under Edit Curves? (Sorry, writing from day job) |
yep.
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Maybe this could help you out. :)
http://www.eztools3d.com/ |
Thanks.
Now if only their web site would work. I am unable to set up a username and password. I kept getting an error telling me I didn't fill out a username; which wasn't true. |
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