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-   -   UH-60A Desert Hawk - Nurbs Of Course (https://simplymaya.com/forum/showthread.php?t=2445)

undseth 01-12-2002 11:11 AM

UH-60A Desert Hawk - Nurbs Of Course
 
1 Attachment(s)
Well, I want to do something different. Originally (beside the xwing = freeze) I wanted to model the F-14 Tomcat, but the plastic kit I bought had HORRIBLE "blueprints". The alternative was the UH-60 and the Hughes AH-6A Night Fox, anyway the two choppers seen in the movie "Black Hawk Down".

Heres the first results, and happily, I seem to have come about an improved modeling technique without too many nurbs-curves.

I got the wheel 100% done but the bump map doesnt show right now.

I'll try using the "Nurbs --> Attatch Surface Without Moving" to create a seamless and beautiful surface, covering most of the chopper. But this must be done before any trimming is made, as the attatch surface without moving doesnt seem to work with trimmed surfaces.

undseth 01-12-2002 11:57 AM

A wheel
 
1 Attachment(s)
Not much to look at, but the "holder" was initally a set of four pieces. One of my first attatch nurbs-surface action ever.

edit:
new pic

Darkon 01-12-2002 12:06 PM

Coming along nicely so far!

Darkon

BabyDuck 01-12-2002 01:05 PM

looks good unseth, keep the detail up everywhere and the model will be awesome. :)

Kevin 01-12-2002 03:11 PM

lol, off he goes again!!! good on you mate!! nice job so so!!

Roman 01-12-2002 04:19 PM

nice start undseth.. :p

undseth 01-12-2002 08:57 PM

More nurbs
 
1 Attachment(s)
Soo easy as I have a plastic model acting as a guide.

Kurt 02-12-2002 01:20 AM

Dude your the best techincal modeler I have seen =) keep it up great work!!!

undseth 02-12-2002 11:11 AM

Rotors with simple color mapping.
 
1 Attachment(s)
Can hardly wait to start with the windows and the smaller stuff.

edit:
Learned some practical things with the convert nurbs to poly tool.
The rotor blades were first turned into a monster of 200 000 edges, but then I chose the "per hull" option, and reduces the whole rotor blade (tip incl.) to only 2000+ faces big.

BabyDuck 02-12-2002 01:52 PM

thought you wanted the whole thing to be in nurbs :confused:

SuperDave71 02-12-2002 04:18 PM

Looking great
 
That looks great!! You could teach me a thing or two about NURBS!!!



Keep it up



-SuperDave71:banana:

undseth 02-12-2002 04:42 PM

Oh, nurbs is great for modeling, but I want to convert most nurbs-surfaces to poly-surface for easy texturing.

undseth 02-12-2002 04:46 PM

About nurbs modeling:

Do some planning and watch the shit hit the fan :)
But after some time I usually feel comfortable about the result.

dave_baer 04-12-2002 06:21 AM

Damn undseth, dont you sleep? :D

undseth 04-12-2002 06:33 AM

HaHa, well actually I haven't spent much time on this (thanks to decent "blueprints"), but I also want to say that I am doing NOTHING these days, so I often work at night. :)


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