Simply Maya User Community

Simply Maya User Community (https://simplymaya.com/forum/index.php)
-   Maya Basics & Newbie Lounge (https://simplymaya.com/forum/forumdisplay.php?f=31)
-   -   Sculpt Geometry tool on a point cache - doesn't respect local space? (https://simplymaya.com/forum/showthread.php?t=29652)

JNN 18-04-2008 11:50 PM

Sculpt Geometry tool on a point cache - doesn't respect local space?
 
I am trying to sculpt geometry on an object that is point cached into the scene. During the course of the movement, the object flips over...when I sculpt the geometry of the normals outward, this outward sculpt turns inward when the object flips over. Its like my sculpt push is in WORLD space, rather than simply pushing outward along the normals of the object in local space. How do I fix this? It is so frustrating!

-John


All times are GMT. The time now is 07:00 PM.

Powered by vBulletin® Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Simply Maya 2018