Subsurface Scattering Thickness Problem
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Ok, here is the picture with the default settings after i put on all the correct nodes and lights.
As you can see in the wireframe, this tart crust has 4 walls. I am doing something wrong right? I am supposed to see a bit of noise...but I couldn't. The question is how to how to get light through more than 2 walls of geometry? |
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