viewCube interpretation
Usually when something doesn't seem right to me, it's usually my lack of understanding the system. So here's my next question;
http://cid-547f84441110400d.skydrive...ompassCube.jpg How come the viewCube looks like either the right side label should say left... OR... the front & back should be swapped? If, in your minds eye, you superimpose an object (say a car) in the cube above, the car's left door would actually be on the side of the cube labeled right. I find myself rotating my front camera 180 degrees so the image planes are correct but that's alot of setup work & it makes me think I missing something here. |
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I'm not sure the picture made it to the previous post. It is attached to this reply
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The cube is designed so that you look at the object from the rear and not the front...
stand behind it and the front left and right are correct... |
I did consider that. However, then the right camera does not follow suit as it is placed on the +x axis and views its side of the cube without looking through it. I wonder why they would do it one way with one camera and another with another camera.
(edit) I bet that's my mis-understanding. I assumed the 'side' camera was a 'right side' camera since it was placed on the +X axis. It probably defaults to a 'left side' camera that you have to look through the cube like the front cam. I had a right side picture of the physical object I'm modeling and placed it into the 'side' cam and the issue ensued. I bet if I took a left side pic of my object (it isn't symmetrical) and placed it into the 'side' image plane, it would work like it's supposed too.(/edit) |
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