rounded edges without smooth?
Hi
I am Trying to figure out a way to make rounded edges in polys without using the smooth poly function. The idea is I want to be able to model and have some nice flat poly surfaces with smooth rounded like edges I have been playing with the chamfering but haven't found a solution yet... is there a way to achieve this? Thanks Grayth |
Try selecting the edge, and then use Edit Polygons > Bevel with your segments set to more than 3.
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Yeah, the best way, using the fewest polys would be to bevel the edges, then smooth the normals.
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Thanks I'll play with it some more...the only thing I noticed is some of the adjoinging faces get some messed up shading changes due to the extra vert counts..
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Have you tried Subd's?
I tried to aviod them, for lack of understanding, but after I learned it, I'll never go back! The power of nurbs, with the ease of use of polys. |
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