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-   -   Final Gathering: first efforts (https://simplymaya.com/forum/showthread.php?t=10059)

maya4todd 28-01-2004 07:32 AM

Final Gathering: first efforts
 
I'm a newbie to Maya. But, I thought I'd share one of my first Final Gathering renders. Simple scene, with a Surface Shader on a box primitive (which you can see some of) generating most of the light, and some light coming from the Environment settings in the Camera's Attribute Editor.

I noticed there still some artifacting in little areas on the brown post, and some along the top of the blue sphere. If anyone has any ideas as to what settings I should change to smooth them out. I have the Final Gather Rays set at 4000.

http://www.nulightdesigns.com/maya/FinalG_Jan27.jpg

vladimirjp 28-01-2004 07:49 AM

woa, "4000 rays"

lower them , then paly with the min /max values.

rich 28-01-2004 09:50 AM

You might want to increase the radius of the FG rays. It does horrible things to rendertimes though!

maya4todd 28-01-2004 03:58 PM

Thanks, everyone. I will try those tips and see what renders.


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