nurbs are horrible to work with IMHO. I just dont like having to be so darn picky with the patches etc and matching spans. Polys just works out easier in most cases for me. It's just the way I work I guess.
Alan |
I never use them either. I do not like the texturing of them or modeling. Everyone has done a nurbs canyon when you start out. Void of true detail. Start to pull points here and there. I have seen some amazing things with nurbs. they are not for me either though.
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cool model , very nice work I love it, im working on a spitfire v model at the moment and am enjoying working with a classic plane, they are so cool.
Its in the wip section so any comments will be appreciated. I started out using curvs and lofts in nurbs then converted to polys. I love this method it rocks. well done |
thanks I havent looked at this in ages, i'm far too busy at work and wit the a10... maybe i'll finish it someday or it'll end up like the tank ;)
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very good model,
Just a question i am not quite 100% sure i want to commit my self to as i may have it wrong :) :( If there are two prop sets on the front of plane - should they counter rotate? (Like that strange Russian Helo), & if this IS the case then you need to alter the pitch angle one set of blades :) - maybe ? i dunno, maybe i'll just get my coat M |
Nice work! lookin' forward to see it textured
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yes, some insight into the texturing process for this model would be very interisting.
cheers Ben |
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