House in the woods
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Hey guys,
Just thought I would post this to see what you guys think:) Have alot more to do! |
Looks good. Only think I'd change is add something in the front of the house. when it comes to a solid stop along the ground makes it look a little less-realistic. Maybe a pile of leaves or a wheelbarrow or something.
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Looking great!!! Keep it up!
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Thanks guys!
owmyi, I plan on adding alot more to the scene:) Here a little update: |
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lighting update:
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Very cool. I like how it's coming along.
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I like the old shed/stable. The scene has a good feel to it, but the gound kinda feels a bit empty. Maybe add a porch to the front of the house and maybe somthing in the foreground. Trees or bushes maybe. Maybe scatter leeves on the floor like owmyi suggested.
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Thanks guys:)
those are good ideas, and I do plan on doing most of those. I just got done with a 1950 Chevy. I'll have more update later today:) |
Looks good! The carshed especially!
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Yeah...coming along nicely. I like the way you done the chevy! Great job!
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another view:
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Hey thanks guys!!:)
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BTY, thats my first truck I have done in 3d, really its my first automobile. :)
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Oooh I really like the truck.
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Thanks man!!:)
Makes me feel good about my work, before you guys said anything I didn't really think the scene was good, and now I'm happy the scene has a good feeling to it. Makes me want to work harder! Should I add blood hehehe:p |
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Update,
Textured the Chevy:) |
Cool!
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Love the truck!
Do you have maya unlimated coz some grass (fur) would look realy good on the ground. |
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Thanks guys:)
Yeah I have unlimated, i'll see what I can do with that fur. added some more trees: |
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up close:)
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Very nice scene !!
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Thanks dragonsfire:)
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Some comments:
You can use paintFX to draw some grass The sun light's shadow color - make it a more bright blue but a dark tone CYAN) Take the time to adjust textures using UV mapping - as it is now - textures are smeard. NIR |
Thanks for the inputs nirsul:)
I've just been so busy lately with work and famile life (baby), but as soon as I can I will update the scene, and yes I have played around with the paint effect for the grass, when I get more done with it I will post a image here for you guys to look at. :) Also this scene takes up alot of ram so I hard to add more to the scene:( I have 1gb of ram, but windows use about 200mb, maya about 200mb, and the scene about 200+mb, so that lave me about 300mb of ram, and the randering sometimes for whatever reason will lave me with 040 to 015mb and sometimes maya will crash :( I think it's because of all those trees. :rolleyes: How much ram you guys here running on you computer? Because 1gb of ram doesn't seem to be enough? |
This is my rig:
http://users.actcom.co.il/sysoft/myrig.html it is enough in most cases - Trees are indeed ram eaters - use 2D trees instead |
Nice Pentium 4!
I have a AMD Athlon 2800+ xp, I think thats 2.25MHz? And the video card is a RADEON 9200 series running on a ViewSonic G790 19 inch monitor. 1gb of ram. I think I have a good enough computer to do most of my work, I just have to learn how to use maya better, like you said use 2d trees instead of 3d :) |
2D TREES:
I just purchased trees from got3d.com worthwhile ! |
nice site:)
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Most of the stuff there is good. some are repetitive and some are not although in the thumbnails they seem to.
the tiles collection is vbery good and very varied, woodfloor is not but woods are awesome. the treelines is very very usefull for your scene and the trees are also very good and the price is very very cheap I do suggest you take premium as you may download the ZIP files and not each file by itself (I did ....) NIR |
Or you could make it your own work and make your own textures!
Sorry I don't see the point of downloading textures ;) |
It is a question wether you want a good image or not - most people will not be able to acheive a good hi quality seamless texture at this price and when you are hard pressed to present your rendering tomorrow morning - this is a must.
It is the difference between amateur and pro work - unless you are a texture artist. NIR |
I agree. There are lots of places to buy textures or even models. Some of them are even given away. Of course, when you're doing something for a portfolio piece and not a job, it's nice to be able to say "I did ALL this."
Up to you and the project at hand. |
True.
But but I think if you have the time it's important to try. There is nothing worse than seeing a texture in someones work that you've seen ten times before. It can instantly spoil an otherwise fantastic scene. With a few basic photoshop skills its not hard to create your own textures both from a photo and for scratch. For amateur work I think it's as important to master texturing as it is to master modeling. Anyway it just my opinion and I don't mean to cause any offense to anyone ;) |
I Agree with both - I have purchased a software called Texture Maker which helps a lot in creating customised textures. but even so, natural textures (woods ) are very hard to recreate so buying is a good decision.
The skill is to use a terxture but in a way that others don't. I too use retuching when necessary but in my work which is in most cases "NEW" images and not aged ones - I cannot use too much dirt in it. the textures I mentioned are good for new environments and 3D Total's (also have them) are good for the aged ones. |
I've never used texture maker. Is it freeware?
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No but it is one of the best 69.95 US$ you will have pay !
There is a 30 days demo NIR |
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Looks like you guys took over my thread, hehehe:p
Anyways I've added bump map to the truck and made the shadows a little bluer and some depth of field. |
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here a closer look:
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other side:
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Here a wire, the truck is all done in polys (box modeling).
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