works for me ....
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Argh :) There are just too many pieces to texture ;) Couple of big renders:
http://kbrown.wolfenstein.org/temp/a...eTestWip9a.jpg http://kbrown.wolfenstein.org/temp/a...eTestWip9b.jpg |
Almost done. Still need to rework the rotor textures...
http://kbrown.wolfenstein.org/temp/a...TestWip11a.jpg http://kbrown.wolfenstein.org/temp/a...TestWip11b.jpg |
Played a bit with photoshop and did this quick comp.
http://kbrown.wolfenstein.org/temp/ahCompTest2.jpg Shadow is fake; Lighting is just thrown there; No reflections from the env... :) |
Moved this thread from the Mods forum to here for you to see what's coming up :)
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You know what I think K-man.
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Heh, thanks for the input freddy :)
... anyhoo first part recorded :) |
All I can say is OOOOOOOOOOHHHHHHHHHH. Great work KB.
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hey kamn this is top work! nice dude!!!
I love this shot: http://kbrown.wolfenstein.org/temp/a...TestWip11a.jpg cant wait for the vids dude :) how many parts you invision on this? |
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sounds great to me kman!! good job!
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That looks ace!! You've got a nice signature BTW
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looking good there Kman ... teach me oh grand master :)
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That is not good texturing like aweribody says, its fuc...g absurd kman, how mutch will be hole tutorial with modeling and sheat???
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The first 3 parts of the texture tutorial is done.
I will be compreesing over the next couple of days so many release on these early next week :) They will go through the UV techniques and ppl could already start applying the techniques on their own apaches Btw the techniques shown are valid for virtually any kind of polygonal object. So even ppl without the chopper model can learn from them... |
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