Thanks. Here's a new pic.... little more done to the arms and getting the hands squared away.
http://www.mtmckinley.net/cg_toon21.jpg http://www.mtmckinley.net/cg_toon22.jpg |
it's comin' along really nicely..
the shirt looks much better now man.. good work.. |
Man!! I want to model as good as you some day, it has so much character in him already, something my models lack most of the time. Amazed Bro=) great work!!!!
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Wow, thanks, Kurt. :)
You shouldn't sell yourself short, though, buddy. You've done some really cool stuff! Keep it up! :D |
DUDE! That looks like ME!!! hehe...
Great char Mike!!!!! |
damn good brother. but i see you as more of a moutain. thats what i was hopeing to see. ha ha ha.
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very cool man
are you modeling everything in poly? |
Yes, all poly with a 2 Division smooth put on at the end for rendering. :)
Rage, I didn't think you were as hairy as me! lol Thanks! |
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Hands! :) I'm pretty happy with how the hands look. And I've thickend the forearms for ya, Roman. :D
http://www.mtmckinley.net/cg_toon24.jpg |
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ow yeah..!!! that looks really wicked now man.. :p
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I've started the pants. I've changed the shirt color as I didn't want pants and shirt to both be blue. :)
Edit: Clearer pic. |
And here's a render:
http://www.mtmckinley.net/cg_toon28.jpg Going to add pockets, pleats, wrinkles.... Next comes shoes, which might be tough. :P Then, wrist watch. After that, it's detail hunt. |
Hmm, guess that´s why the Maya Mountain thing ... bud this project rocks!
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That and my name. :) Mt. McKinley is the tallest mountain in North America. Thanks for the comment! |
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