Cartoon Mike :)
Hi, guys.
I've entered the cgtalk.com challenge this month, and I thought I'd post my wip to get some more suggestions here. It's a cartoon version of me. :) Sorry for not joining the monthly event here. Hopefully, if I get some time, maybe I can give one (or both gah!) of the SM events a whack. :D Anyway, here's concept: http://www.mtmckinley.net/cg_toon6.jpg I've got the head pretty fleshed out: http://www.mtmckinley.net/cg_toon14.jpg I'm working on the body now: http://www.mtmckinley.net/cg_toon16.jpg Looking forward to your suggestions! :D |
lookin' nice mike.. i like the way you continued the body..
keep it up.. :p |
lookin good there mike
|
Hey, that looks great! Lot's of character and I like the skin shader.
|
nice
nicely modest aswell love the 70's face + glasses + beard |
mtmckinley that rocks buddy, what kind of shader/texture is the skin it has a nice soft look to it. Great model as well. Love the glasses=)
Great stuff Kurt |
1 Attachment(s)
Hey, thanks, guys. The skin shader I'm using is so simple, it's not even funny. lol Well, maybe it is funny... ;)
I've attached it to this post if you'd like to check it out. You really think it looks '70s? Strange... considering I wasn't alive in the 70s. lol Thanks, though. :D |
Mike if your get a chance I would love to see a wire frame.
|
1 Attachment(s)
Sure, no problem.
Here it is before and after smoothing. I'm in the process of making the shirt not so tight, so the right side is tighter than the left at the moment. :P |
1 Attachment(s)
Here's a better view... shaders and glasses getting in the way in the last one. :)
|
that rocks mike, great body shape...keeping up with the head, great cartoon features, I like!!
|
Too sweet love the low poly=)
|
Thanks guys! :D
|
Update:
http://www.mtmckinley.net/cg_toon19.jpg Just getting started on the arm, obviously... kinda "blobish" right now. lol |
it looks cool man.. but how about makin' it abit thicker..?
i think it'll look even better.. |
Thanks. Here's a new pic.... little more done to the arms and getting the hands squared away.
http://www.mtmckinley.net/cg_toon21.jpg http://www.mtmckinley.net/cg_toon22.jpg |
it's comin' along really nicely..
the shirt looks much better now man.. good work.. |
Man!! I want to model as good as you some day, it has so much character in him already, something my models lack most of the time. Amazed Bro=) great work!!!!
|
Wow, thanks, Kurt. :)
You shouldn't sell yourself short, though, buddy. You've done some really cool stuff! Keep it up! :D |
DUDE! That looks like ME!!! hehe...
Great char Mike!!!!! |
damn good brother. but i see you as more of a moutain. thats what i was hopeing to see. ha ha ha.
|
very cool man
are you modeling everything in poly? |
Yes, all poly with a 2 Division smooth put on at the end for rendering. :)
Rage, I didn't think you were as hairy as me! lol Thanks! |
1 Attachment(s)
Hands! :) I'm pretty happy with how the hands look. And I've thickend the forearms for ya, Roman. :D
http://www.mtmckinley.net/cg_toon24.jpg |
|
ow yeah..!!! that looks really wicked now man.. :p
|
1 Attachment(s)
I've started the pants. I've changed the shirt color as I didn't want pants and shirt to both be blue. :)
Edit: Clearer pic. |
And here's a render:
http://www.mtmckinley.net/cg_toon28.jpg Going to add pockets, pleats, wrinkles.... Next comes shoes, which might be tough. :P Then, wrist watch. After that, it's detail hunt. |
Hmm, guess that´s why the Maya Mountain thing ... bud this project rocks!
|
Quote:
That and my name. :) Mt. McKinley is the tallest mountain in North America. Thanks for the comment! |
awesome modeling :beer: great work
are you using final gather for the render? |
no, just normal Maya render with GI_Joe Global Illumination Mel Script for lighting.
Thanks! :) |
1 Attachment(s)
I managed to scrounge up an old pic of me. It was a while ago, so my beard hadn't grown in yet. :P The inset is the pic from my current driver's liscense.
|
nice ;)
|
hey mike! cool pic of yourself mate, maybe I should start a "members pic thread" :)
your model looks well good, you are putting in the hrs I see! very nice, and the GI_Joe Global Illumination looks sweet! |
nice work man.. heh
keep it up.. it's lookin' fine.. :p |
Right on buddy great work.
|
thanks, guys! I'll have more updates later today.
|
Compliment
Great piece of modeling you have here....want to see it fininshed...and animated ;O))
b u l l e t :D |
Thanks, BulletProof. :)
I'm planning on rigging him with facial expressions and redesigning my website, featuring him as a "mascot" so to speak. Have cartoon me introducing the site and "holding up" my thumbnails or something. lol |
All times are GMT. The time now is 10:50 PM. |
Powered by vBulletin® Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Simply Maya 2018