March Finished Models
In this thread, post your finished models! Post any images you want of your model to display it but here are the requirements:
- post at least one image of your model so we can see your work. - do not post incomplete models. No "well, I didn't quite finish, but here it is" remarks, in other words. :) Only post finished models here. If you'd like to comment on someone's great work, please do so at their original thread. April 15th is the deadline! |
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OK, I am the first...
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Here's my entry,
Good luck to others (Not to much luck though ;) ) |
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Opps, don't i look silly...
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Goodluck to everyone here is my entry with links to larger images if you want to save them feel free to right click and save :)
Larger 1024 x 768 Image |
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Persp. wire...
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Persp. flat-shaded...
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Wee bit of texture on the tank; with close-up of the gague.
(As a side note, I will be continuing with texturing this model for my class; feel free to check the WIP section, as I'll have an ongoing thread there) |
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Head; textured as well...
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And a wire of the guns.
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Can't wait to see everyone else's finalized models. :D
And "scene" to you, 3dM@niak :p |
So here it is :D it takes eternity to render it, scene is super-heavy :D i cant render entire scene now, i need 64-bit Max so i dont have memory limits... Anyway, here are renders i did today, high res, so u can see details... I'll try to render some closeups now, but i dunno how many will I be able to make till midnight, cause Max crashes all the time and it's working slooooowwwwwly... :)
I couldn't add any more parts, or fix any thing i wanted cause I had lotssss of problems with this scene (it takes about 10 minutes to save/load it, it crashes all the time, it needs 3 GB of RAM to render it... it took me 3 days to make it renderable... ) So, here they are :) 5.9 million poly :) Mental Ray render (daylight system, final gather, ambient occlusion) http://img508.imageshack.us/img508/9...01v2gj4.th.jpg http://img410.imageshack.us/img410/1...inalqj2.th.jpg -Edit- Added earlier closeups, so u can see the details, which are important part of this model :) http://img170.imageshack.us/img170/8...eupsrs4.th.jpg :beer: |
Here's a map of the model :D i rendered proxy objects i used, just to show u what is what and how it would look like if i could render it in one piece :)
http://img402.imageshack.us/img402/206/proxy2pd3.th.jpg Well i suppose that's it :) It's 11:35, and no time to make any more renders... :) Good luck to all :) I'm happy i finished this, so i can get some rest :) :D :zzz: |
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Thanks for the help everyone!
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backside
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Hard to see the robots right hand in the above pics so here's a close-up.
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I added closeups...
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