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have been working on this for the last couple of days - it's based on a funa dansu box.
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that is frikin cool man :beer:
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thanks acid. :)
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yea dude that box is totally tight... what's it gonna be made out of? like what kinds of metals and is there gonna be wood, or just straight metal?
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hey - thanks neo - yeah the main box is wood - something dark like a mahogony or cherry - and the rest of it, all of the braces and plates, are all metal.
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wow arran
I`ve been away too long - you work has come on leeps and bowns - Great stuff |
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hey tweetytunes - good to see you - thanks a lot mate!
have been working on his textures and attempting to get his ik handles working - i'm not having much luck when i try to use orient constraints and pole vectors - it always seems to flip my wrists / feet - and i can never get them looking right again - i try playing with the offset value, but i'm just guessing. :( here are a few early experiments with his pose - check out the nose hair. :) need to get his chain in there and some more stuff. |
haha I love it....Ohh man, I hope you do a quick rendered animation of this dude. I have it all pictured in my head now
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Hey, he's looking cool.
Nice work so far. Gio |
thanks guys. :)
ha - no, no plans to animate it - i can barely rig him and i wouldn't know where to begin with the chain which i plan to add next. i think i just need to focus on modeling and texturing for now. :) |
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made a start on the box. think i need to do a bit more roughening it up.
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hey man, coming alone nicely !
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Some big cash in there? ha... nicely mental ray works like always and good bump!
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i wish there was some big cash in there!... :)
thanks starjsjswars and lealar. :beer: |
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first test with some chain. think it's looking a bit big and it's going through his coat in places. i was hoping to add a big chunk of it to his skeleton and then pose him, but i'm not having much luck, so i think i'll have to pose him first.
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