Joopson - Summer Challenge
Hey guys, I'm gonna keep this Low-poly (more fun), but other than that, Im not sure what to do. Ill post my Ideas as soon as I can!
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Im gonna head up into my 100 degree attic to take some pictures of old crap....(or stuff, anyway).. I will post them later.
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I found this old sewing table up there, so I will probably do this, in Low-poly (under 5000, anyway ;))
Ill start today, probably |
and another 2 pictures after searching google ;)
http://www.pioneeris.net/oldredbarn/...and, pix a.jpg http://www.pioneeris.net/oldredbarn/...and, pix b.jpg |
good choice joopson - there's a lot of potential with this model. :)
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Sweet. Have fun with that! Low poly count sounds like a good idea.
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Started it. No sewing machine or cast-iron stuff yet.
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i added the separators in that middle drawer
so far I am at 1271 tris |
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and a crappy Wireframe shot
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not sure how happy I am with my iron-work, but its looks OK. My count is at 3399 so far.
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legs were to short, so I lengthened them
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lookin great so far man kutgw:beer:
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thanks acid!
heres another update |
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added some detail to the foot pedal. Now I'm at 4769 tris.. meaning I have only 231 faces to make the sewing machine itself. So I am going to bump up the final count to 5500, so I can have a bit of freedom with the sewing machine itself.
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I started making the sewing machine itself. 4997 tris, so far.
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a little more. I think the texture will make this work Im at 5433 tris at this time.
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looks wicked so far man, the texture will definately make it:beer:
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thanks!
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Awsome work joopsoon! :beer: Will be keeping an eye on this. I have almost found what I'm going to do.
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Progressing really fast Joopson, like usual in your challenges!
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thanks everyone, I will make some tweaks and then start the dreaded UV mapping :-\
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Dreaded? Nah, mapping that thing is gonna take a while, but it should'nt be too hard.
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LOL, but I think it's the editing of UVs which is dreaded... mapping only takes one push of a button ;)
As Zel said, It's not supposed to be too hard. Good luck with that one. Benny |
looking really nice
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thanks everyone! I'll try to start mapping it soon:eeek2:
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yeah - this is looking great. :beer:
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thanks arran,
I was having some fun importing it into Oblivion, haha http://img76.imageshack.us/img76/619...nshot17cz3.jpg |
Haha, bloom will definitely destroy that… :D
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ooh, SM was down for while. I'm gonna set up lighting, and then start texturing... (yes, I am stalling :p )
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Very inspiring work Joopson. . . . well done!!
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thanks, I'm not done yet though! haha... ugh, I guess I'll UV map it today.... as much as I dont want too, haha
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ok, started UVing, and layed out an awful mock-up texture, haha
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yeah - that texture is looking a bit garish.. :)
really loving this piece though - good work mate. |
the metal frame looks great, looks like it's already taken damage
or is that just because Maya saves jpegs as low quality? |
Thanks, the frame is just a cast-iron texture I made, and cast Iron always looks old and ruined, haha.
But yeah, I will start the REAL texture today, but probably tomorrow ;), haha |
Very nice progress Joopson! :beer: How about some closer shots?
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I'll get right on that when I get back from camping in 3 days, which should be awesome!
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camping was amazing, except for the 12 hour hike, so now I need to get back to work, haha....
I'll update soon |
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Ok, back to business, I've been busy lately with some stuffs. Here is a bit more texture work, but it is still crap ;) I haven't done anything to the sewing part itself, but I improved the wood and added hinges and made the cast Iron more visible.
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Try increasing bump depth for the wood a bit. Also the iron texture looks stretched where the geometry's flat, and the edges there need to be softened I think. the sawing machine needs a lot of work but the model itself is pretty good... Waiting to see more progress on this.
Benny |
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