Testing out my new computer, adn z brush paint
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So far so good much faster am excited.... Been playing with Z brush paint today this is about a hour or so work.. loving it...
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horns and eyes. eye's need a bit more work
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lol intregin little character. what spec are your new computer if ya don't mind me asking?
Chris |
New puter is:
HP pavilion Elite M9360f DT Intel core 2 Quad q9300 8gb ddr-2 sd ram 1 tb sata HD high def audio Nvidia geforce 9800gt 512 |
Not a bad model Kurt.
I was looking at this computer at newegg(.)com... Very cool. |
that looks cool, I really need to get into zBrush, looks like a lot of fun, just it's all so confusing to me between exporting from maya to zBrush, then all the tools in zBrush and then bringing back to maya, I get lost in it all.
Keep up the good work, and how much did that computer run you if you don't mind me asking? |
@ Rhetoric Camel
Have you ever tried using Mudbox, its very easy to pick up compared to zBrush, admittedly it doesn't have all the features of zBrush but it is still very capable of producing fantastic work. Its layout is much simpler than zBrush and it handles like a traditional 3D package like Maya or Max. I have been trying it out on little bits n pieces, its a great piece of kit. Chris |
no I can't say I've tried mudbox, I could look into it though
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Yup mudbox is amazing, i actually prefer mudbox to zbrush for the simple fact that it handles just like maya, i'm looking forward to the next mudbox update i hear it will have it's own texturing tools built in much like zbrush:attn:
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I concur.. Mudbox is far more intuitive and I'm looking forward to the next version.... ZBrush make my brain hurt.
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from what I've been reading mudbox seems to be the way. Anyway, sorry it took over your thread Kurt, I'm looking forward to seeing more of your work done, it just keeps getting better with every update
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more tweaking ears need a bit more work...
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those wings are 3d right? i swear they look like you've drawn them! :D
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ya the wings are 3d.. bit more layers or color still a lot to add.
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texture map tweaking in PS then back into to ZB.. getting down a whole new work flow then im used to do. exciting.
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Her hips look pretty strange, like their too thin for her legs.
Its a great workflow, I've not looked at the features list for Z3.5 but i'm hoping that their are layers for the polypainting. |
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Lot more work so far today.. Ya layers would b awesome like in PS...
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lot more work today need to playa round with the tone on the legs a bit more.. Starting to take shape now.
Have a drawing of a set i pop her into once she is done. i'll post it soon. |
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almost done
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Illustration i thinking of doing with her... lots of nicelights and color
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lot more under belly work today...
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back work today...
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its looking really good.
great tones for the body. ZB fun :) |
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Been working a lot more with dispacement maps as of late.. Pretty fun stuff.
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Playing with color
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pretty much finished now
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nice work man :attn:
You present always good things :p p.s one of my favourite artists on this site KUTGW ! |
awww, he looks so happy! what did you do to get it looking better in the last post?
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just more layering of color in PS.. and some uv tweaks
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been playing with my demon a bit as far as pose goes. stilll needs some offsetting and reshaping.
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Hey Kurt, great work as always. The displacement maps were created in zbrush?
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For the gemlin yes the d map made in Zb, teh demon is all in ZB atm..
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I think that insectopoidy armour plated spindly leg creature thing is stunning, the paint job has obviously had alot of care of put into it.
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almost don with the shape tweaking fixed a lot of areas that where bent a bit while posing.. need to fix the paint and texure a bit in some areas still then a little more work on the face expression.
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Sweet, like it:beer:
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Was brain storming doing some fast sketches for the background in PS then it started to look pretty cool so i went with it... might redo the backgrund in 3d. I do like the combination of 2D and 3d..
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lot more color play today.. let it go where it seems to be leading me..
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Not to sure what to say....
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