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-   -   Testing out my new computer, adn z brush paint (https://simplymaya.com/forum/showthread.php?t=30940)

Kurt 19-09-2008 11:33 AM

Testing out my new computer, adn z brush paint
 
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So far so good much faster am excited.... Been playing with Z brush paint today this is about a hour or so work.. loving it...

Kurt 19-09-2008 12:50 PM

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horns and eyes. eye's need a bit more work

bendingiscool 19-09-2008 01:01 PM

lol intregin little character. what spec are your new computer if ya don't mind me asking?

Chris

Kurt 19-09-2008 01:12 PM

New puter is:

HP pavilion Elite M9360f DT
Intel core 2 Quad q9300
8gb ddr-2 sd ram
1 tb sata HD
high def audio
Nvidia geforce 9800gt 512

Mayaniac 19-09-2008 01:22 PM

Not a bad model Kurt.

I was looking at this computer at newegg(.)com... Very cool.

Rhetoric Camel 19-09-2008 02:33 PM

that looks cool, I really need to get into zBrush, looks like a lot of fun, just it's all so confusing to me between exporting from maya to zBrush, then all the tools in zBrush and then bringing back to maya, I get lost in it all.

Keep up the good work, and how much did that computer run you if you don't mind me asking?

bendingiscool 19-09-2008 04:13 PM

@ Rhetoric Camel

Have you ever tried using Mudbox, its very easy to pick up compared to zBrush, admittedly it doesn't have all the features of zBrush but it is still very capable of producing fantastic work.

Its layout is much simpler than zBrush and it handles like a traditional 3D package like Maya or Max.

I have been trying it out on little bits n pieces, its a great piece of kit.

Chris

Rhetoric Camel 19-09-2008 04:17 PM

no I can't say I've tried mudbox, I could look into it though

jali 19-09-2008 04:40 PM

Yup mudbox is amazing, i actually prefer mudbox to zbrush for the simple fact that it handles just like maya, i'm looking forward to the next mudbox update i hear it will have it's own texturing tools built in much like zbrush:attn:

DJbLAZER 19-09-2008 05:06 PM

I concur.. Mudbox is far more intuitive and I'm looking forward to the next version.... ZBrush make my brain hurt.

Rhetoric Camel 19-09-2008 05:09 PM

from what I've been reading mudbox seems to be the way. Anyway, sorry it took over your thread Kurt, I'm looking forward to seeing more of your work done, it just keeps getting better with every update

Kurt 20-09-2008 08:47 AM

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more tweaking ears need a bit more work...

Chirone 22-09-2008 01:10 PM

those wings are 3d right? i swear they look like you've drawn them! :D

Kurt 22-09-2008 02:26 PM

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ya the wings are 3d.. bit more layers or color still a lot to add.

Kurt 22-09-2008 03:34 PM

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texture map tweaking in PS then back into to ZB.. getting down a whole new work flow then im used to do. exciting.

gster123 22-09-2008 06:54 PM

Her hips look pretty strange, like their too thin for her legs.

Its a great workflow, I've not looked at the features list for Z3.5 but i'm hoping that their are layers for the polypainting.

Kurt 23-09-2008 03:39 AM

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Lot more work so far today.. Ya layers would b awesome like in PS...

Kurt 25-09-2008 07:44 AM

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lot more work today need to playa round with the tone on the legs a bit more.. Starting to take shape now.

Have a drawing of a set i pop her into once she is done. i'll post it soon.

Kurt 26-09-2008 06:49 AM

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almost done

Kurt 27-09-2008 12:47 AM

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Illustration i thinking of doing with her... lots of nicelights and color

Kurt 07-10-2008 02:45 PM

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lot more under belly work today...

Kurt 08-10-2008 10:42 AM

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back work today...

vladimirjp 12-10-2008 04:29 AM

its looking really good.
great tones for the body.

ZB fun :)

Kurt 13-12-2008 09:52 PM

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Been working a lot more with dispacement maps as of late.. Pretty fun stuff.

Kurt 14-12-2008 02:08 AM

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Playing with color

Kurt 16-12-2008 06:49 PM

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pretty much finished now

ColdWave 16-12-2008 07:14 PM

nice work man :attn:
You present always good things :p

p.s one of my favourite artists on this site KUTGW !

Chirone 16-12-2008 08:35 PM

awww, he looks so happy! what did you do to get it looking better in the last post?

Kurt 16-12-2008 08:46 PM

just more layering of color in PS.. and some uv tweaks

Kurt 12-01-2009 01:11 PM

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been playing with my demon a bit as far as pose goes. stilll needs some offsetting and reshaping.

Minstrel 13-01-2009 12:52 AM

Hey Kurt, great work as always. The displacement maps were created in zbrush?

Kurt 13-01-2009 03:11 AM

For the gemlin yes the d map made in Zb, teh demon is all in ZB atm..

ben hobden 15-01-2009 01:15 AM

I think that insectopoidy armour plated spindly leg creature thing is stunning, the paint job has obviously had alot of care of put into it.

Kurt 15-01-2009 10:15 PM

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almost don with the shape tweaking fixed a lot of areas that where bent a bit while posing.. need to fix the paint and texure a bit in some areas still then a little more work on the face expression.

mastone 16-01-2009 08:00 PM

Sweet, like it:beer:

Kurt 30-01-2009 12:31 AM

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Was brain storming doing some fast sketches for the background in PS then it started to look pretty cool so i went with it... might redo the backgrund in 3d. I do like the combination of 2D and 3d..

Kurt 30-01-2009 10:42 PM

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lot more color play today.. let it go where it seems to be leading me..

gster123 30-01-2009 11:35 PM

Not to sure what to say....


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