Simply Maya User Community

Simply Maya User Community (https://simplymaya.com/forum/index.php)
-   Work In Progress (https://simplymaya.com/forum/forumdisplay.php?f=34)
-   -   Mitsubishi Evolution 8 MR (https://simplymaya.com/forum/showthread.php?t=31118)

20-10-2008 12:28 PM

you've got way to much geo in the bottom man

Gen 20-10-2008 03:14 PM

Yeah, its probably going to get a little lumpy around the bottom.

Sicky 20-10-2008 07:05 PM

yeah its cause i build it as a full cube i think what i might do is delete some of the unshown faces hopefully it will make it a bit less messy

99GsTurbo 21-10-2008 01:51 PM

what young means is that you want to evenly spread out the mesh as best as possible. ...u want it to look like a grid as best as possible.....if you look at my thread with me and acid, look at our hood...u will see the mesh is balanced...with yours you have too many edges in one area and too little in others and its not spread evenly..

Sicky 23-10-2008 01:56 AM

ahh right , ever time i do that tho it just goes wrong lol

heres what i got so far a quick render im quite pleased with it so far :) still lots of work to be done tho
http://sickypa.is-the-boss.com/ss/evo/8.jpg

murambi 23-10-2008 02:49 AM

wow...im liking this, do an amb occl so we can see the details better and wires ofcourse

Sicky 23-10-2008 03:23 AM

i would but i have no idea how to do that lol ive looked up tutorials n follwoed but mine looks nothing like what they say it should lol probs a bad thing

murambi 23-10-2008 03:26 AM

here pretty quick and easy

http://micah.noobgrinder.com/aotut/

Sicky 23-10-2008 03:45 AM

heres a few i think these are right lol , i knew there was gonna be problems with it i could c even without the clay renders but im gonna finish the car first then go around and tweak edges and little bites n so fourth so here go
http://sickypa.is-the-boss.com/ss/evo/clay/1.jpg
http://sickypa.is-the-boss.com/ss/evo/clay/2.jpg
http://sickypa.is-the-boss.com/ss/evo/clay/3.jpg
http://sickypa.is-the-boss.com/ss/evo/clay/4.jpg

murambi 23-10-2008 03:54 AM

try and keep the poly flow as even and straight as possible from the start of the front to the back of the car
and its easier to tweek the car when you have very few poly's

with my project i made the mistake of ignoring those small bumps when i started out and now its giving me hell trying to fix them

Sicky 23-10-2008 04:30 AM

yea tryin to keep it base atm adding detail that i think wont interfere with tweaks unfortuantly its never the case it will just take time i think

murambi 23-10-2008 04:38 AM

true true just be patient take your time unless you have a dead line for this......learn from our mistakes

Sicky 23-10-2008 04:56 AM

here here , altho i have improved alot i think from earlier models still a beginer but gettin better

Sicky 24-10-2008 06:58 AM

thought id do a quick update still loooooots of work to be done apecialy around the door area even included a pearl paint i think 0-o

http://sickypa.is-the-boss.com/ss/evo/9.jpg
http://sickypa.is-the-boss.com/ss/evo/10.jpg
http://sickypa.is-the-boss.com/ss/evo/11.jpg

elephantinc 24-10-2008 08:31 AM

good progress but its too light in some places


All times are GMT. The time now is 04:17 PM.

Powered by vBulletin® Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Simply Maya 2018