Simply Maya User Community

Simply Maya User Community (https://simplymaya.com/forum/index.php)
-   Work In Progress (https://simplymaya.com/forum/forumdisplay.php?f=34)
-   -   Piggy rework (https://simplymaya.com/forum/showthread.php?t=32181)

Kurt 31-03-2009 10:30 PM

Piggy rework
 
1 Attachment(s)
Found some of my old models.. the pig has been one of my favrites for a long time and now with Zb i can make him look better. So far just playing around with the muscles. Lots planed

Kurt 01-04-2009 02:14 AM

1 Attachment(s)
maya render so far lot more to add detail wize

halfloaf 01-04-2009 10:17 AM

Great!
 
Lovely character Kurt!

Have just finished your Basic Human and Cartoon Dog, really enjoy your modeling style.

Do you produce a skeleton for all your models? I would love to do a skeleton and bind fom my Franky and dog...You don't have any skeleton tuts on here do you? Maybe do a short walk cycle for both, throw ball and fetch!

Cheers!

-Jacques

Kurt 02-04-2009 02:41 AM

1 Attachment(s)
more time to start refining a bit.. still a lot more to add.

If i do put a skeleton in the model it just to get a rough pose i haven't done any rigging for animtaion in a while now

Chirone 02-04-2009 08:47 AM

can i ask how many polys this guy is?

Kurt 02-04-2009 03:33 PM

1 Attachment(s)
wire... base mesh is about 22 thousand tris

Kurt 02-04-2009 06:25 PM

1 Attachment(s)
roughing out his armour... lot more nik naks to be added

ColdWave 02-04-2009 06:28 PM

1 Attachment(s)
Kurt i have one question which deformer did you use for the shield here is picture what i mean by that ... shaping it oval i mean.

Chirone 02-04-2009 08:24 PM

i would think you could just take a cylinder and cut it in half

but i'm also guessing he just used a NURBS plane

ColdWave 02-04-2009 09:24 PM

I saw in 3Dsmax there are deformers where you can easily shape your polygonal plane in this shape without pulling vertex.... ? I always pull vertex and that consume a lot of my time and it's not very accurate...

Chirone 02-04-2009 09:55 PM

maybe you could use a lattice or if you have 2009 the soft selection thingy

Kurt 02-04-2009 10:56 PM

I just made a line with ep curve tool then duplicated flipped upside down and then lofted.

ColdWave 02-04-2009 11:02 PM

Yeah i have 2009 but where is this soft selection tool ?

Kurt : Is there a way to be done this with any kind of deformer ? I saw it in Max so we must have smth like their tool

Chirone 03-04-2009 12:10 AM

it's a new option for your standard transformation tools

either toggle it in the tool's attributes, or hit 'b', hold b and middle mouse drag to change the radius of influence

Kurt 03-04-2009 01:03 AM

Im still using 2008.. and generally dont use many of the things like deformers

gster123 03-04-2009 06:29 AM

I think you mean a lattice coldwave. thats how I would have done it.

Kurt 03-04-2009 07:11 PM

1 Attachment(s)
just need to add the leg guards then can go into detailing

Kurt 04-04-2009 10:56 PM

1 Attachment(s)
skin work a bit today.

Kurt 04-04-2009 10:57 PM

1 Attachment(s)
closer

Kurt 05-04-2009 02:11 AM

1 Attachment(s)
more color work

Some Guy 05-04-2009 07:18 AM

I'm not sure if its just me or my monitor or something but the face seems to be overly wrinkly. Not so much in the last color shot but before my eyes just didn't know what to focus on, if that makes sense...
Its still a WIP so i cant really crit much more, just a suggestion.
Liking it though :)

Kurt 05-04-2009 11:50 PM

1 Attachment(s)
started working on the amour today.

Kurt 09-04-2009 05:21 PM

1 Attachment(s)
spider rework as well with ZB

arran 09-04-2009 08:14 PM

cool - really liking the textures on the piggy character tho i think i prefered them when they were a bit more greyish green. also, it might just be me, but his lower arm is looking kind of long... tho it did look fine in the t-pose.

Kurt 09-04-2009 09:43 PM

Thanks arran i see what i can do with the colors i too like him a bit darker

Kurt 11-04-2009 03:52 AM

1 Attachment(s)
rest of the nik naks all mapped ... will get the ZB treatment tomorrow. Played with the color a bit more as well.

Kurt 11-04-2009 03:54 AM

1 Attachment(s)
posed the spider as well today.

Kurt 11-04-2009 03:56 AM

1 Attachment(s)
color still needs some tweaking but on its way

Chirone 11-04-2009 07:43 AM

curious... what does the spider have to do with the pig?

is it the pig's mode of transportation?

Kurt 18-04-2009 01:26 AM

1 Attachment(s)
almost done

Kurt 18-04-2009 01:27 AM

1 Attachment(s)
=

Kurt 18-04-2009 06:29 PM

1 Attachment(s)
the metal on his chest is done


All times are GMT. The time now is 01:49 AM.

Powered by vBulletin® Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Simply Maya 2018