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-   -   Cyclops (https://simplymaya.com/forum/showthread.php?t=32753)

Lion`I 19-07-2009 08:57 AM

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Thanks guyz :D

For the tank i followed a real tank blue print, so here is the wireframe

:beer:

And yeah the environment scene will be uploaded soon

Lion`I 19-07-2009 09:14 AM

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ok here is a quick understanding of my environment scene to understand the placing of things for my animation

modification is under process :cool:

Lion`I 20-07-2009 10:27 AM

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Alright here is an update.

Sculpted the Cyclops in Zbrush

C&C welcome

Lion`I 20-07-2009 11:33 AM

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Zbrush to Maya

Quick render

Gen 20-07-2009 02:28 PM

Cyclops AND and tank lol woot. Share the animation when you're done :D

Lion`I 23-07-2009 04:27 PM

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Texture update

wat do u guyz think?

Lion`I 25-07-2009 05:53 PM

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cyclops animal

Lion`I 25-07-2009 05:55 PM

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Tank

ColdWave 26-07-2009 02:49 AM

You use shaders or make texture map ?


p.s on the tank

Lion`I 26-07-2009 03:13 AM

i made a Texture Map :nod:

iamcreasy 26-07-2009 12:47 PM

i would have prefered the tank as an avatar rather then the cyclops...lol..

ohh...good job!

Chirone 26-07-2009 09:35 PM

that tank is going places that my tank didn't :p

i think the turret looks too wide

hope you animate the treads with a dramatic close up! :D

also add a machine gun or two to the tank and soften the edges at the front :)

honestdom 26-07-2009 10:15 PM

that is a very reflective tank... also i'd bake an occlusion into the texture.

Lion`I 27-07-2009 05:09 AM

Thanks for the useful help guyz ;)

iamcreasy: i was just messing around with my user control panel, so i just randomly put the cyclops, lol maybe i'll change it.

Chirone: well its my first short animation so im just being creative, don’t worry those Cyclops wont ride the tank lol, it’s a story that’s got to do with time traveling and stuff hahahaha , anyways i'll fix on wat u have suggested. :D, and yeah about animating the treads might not happened, honestly i really wanted to animate but because of my storyboard it wont

hammer.horror: yeah i kinda notice that, i'll reduce the reflectivity, and about the occlusion baking on the texture, do u mean put a dirt shader? i dont really know much about baking occlusion, any quick info about it, thanks

Thanks all

:beer:

Lion`I 27-07-2009 06:45 AM

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hammer.horror : is this wat you mean?


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