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-   -   some recent work (https://simplymaya.com/forum/showthread.php?t=34030)

bullet1968 17-09-2011 01:00 AM

LOL cool dom...first one had an error.....nice work man.

cheers bullet

honestdom 17-09-2011 05:39 PM

What was the error?

bullet1968 17-09-2011 06:27 PM

Ok I give in! that was wierd...the first time I tried to lay it....it couldnt find the video...hmmm...problem fixed it appears fine now.

honestdom 02-10-2011 08:35 PM

llllllllllllllllll

TravisCowsill 06-10-2011 12:29 PM

Quote:

Originally Posted by honestdom (Post 303808)
cheers, i came in late on the cadburys ad and only really did the chocolate bar at the end. On the sunflowers i made blend shapes for the different models and did various higher and lower res models. I am still a junior artist so i kinda get the boring jobs like matchmove and blend shapes and layout stuff but its still really enjoyable working. I learn stuff all the time.

what process would you like to know about?

I'm blown away that you're only at the junior level (A) and that you're skill set is this good to be able to actually get work (B) BEING a junior level Mayateer.

It gives me allot of hope. I was a 24 year storyboard artist and completely switched over to 3d for a second (hopefully) career now at age 40. It's nice to know I might have similar opportunities and that there are jobs out there for various levels.

Great great work.

Travis

honestdom 06-10-2011 12:57 PM

hey Travis,
I'm more of a mid level artist now i think. :)
On these projects there are lots of people working in different disciplines. I think you only need a basic knowledge of stuff to get a job doing 3D.
There are 2 guys who started recently at my work and they are both 36, they have just switched over from very different careers. You are not alone!

Gen 06-10-2011 01:08 PM

The second kitty litter ad had me chuckling a bit. Nice work Dom!:giggle:

clearairstudios 06-10-2011 01:29 PM

Ace work Dom.

To Travis, I'm 46 (going on 16). It's only too late when there's 6 foot of earth above you :)

TravisCowsill 06-10-2011 03:09 PM

Quote:

Originally Posted by honestdom (Post 326482)
hey Travis,
I'm more of a mid level artist now i think. :)
On these projects there are lots of people working in different disciplines. I think you only need a basic knowledge of stuff to get a job doing 3D.
There are 2 guys who started recently at my work and they are both 36, they have just switched over from very different careers. You are not alone!

Thanks man. I really appreciated that.

honestdom 11-11-2011 04:37 PM

lllllllllllllllllllll

David 11-11-2011 06:32 PM

Nice wolf :)

Nilla 11-11-2011 07:02 PM

I second that, very impressive wolf. Great work!

stwert 11-11-2011 08:02 PM

When you say lighting for the wolf, does that mean that the wolf was rendered in isolation, and everything else was live action, or what? If a bunch of the other stuff was CG, why would you light the wolf on its own? And what does lookdev entail for something like this?

honestdom 11-11-2011 08:12 PM

Thanks guys, this was a fun job actually. I worked solo on this for most of it. Only a couple of other 3D guys. I also just got to be lead artist on my first job. It aired the other day so I'll see if I can find it on YouTube. :D

honestdom 11-11-2011 08:33 PM

I lit the wolf on the jump shots everything else was live action. They are actually hybrid wolf/dogs. So I lit the wolf to match the environment. These plates are pretty heavily graded which was a challenge when lighting.
The theory for lighting is basically create a block light rig and light to a grey shader. This will give you a light rig which you can use to do some lookdev shading. What I mean by this is building a shading network and adjusting parameters to achieve the right look. So when it comes to fur and hair you have 3 things to think about. Reflection (R), Sheen (TRT) and Transmission (TT). I work with a shader built to Marschner's hair model.
http://1.bp.blogspot.com/_L52k8p6OMJ...er_Diagram.PNG
So basically by lookdev I mean shading - skin, fur, teeth, claws, eyes, tongue etc etc. once I have a bunch of shaders that are working, I will start doing some primary lighting. This is just lighting with fur and all the trimmings. nicer render settings 100% LOD, etc etc. Then once I get client feedback I move onto secondary lighting which is the same as primary but including the client changes.

honestdom 06-02-2012 01:49 PM

lllllllllllllllllllllllll

mastone 06-02-2012 04:46 PM

Nice :), the guy's very sturdy surviving a big cat attack like that, a bit stupid as well since he didn't flee into the cage :P

Nilla 08-02-2012 02:27 PM

That's a great cheetah, funny thing just got this on my google reader;

http://mpcftw.tumblr.com/post/172083...ally-if-theyre

Nice work fur genius :) and the lead artist job looks really good as well. Someone's going places, glad to see the long hours pay off.

Nilla

honestdom 08-02-2012 06:35 PM

:/ gees, i read that too. it's really embarrassing. I'm so not a fur guru. :P

Thanks tho! :)

stwert 08-02-2012 08:50 PM

So is the cheetah fake at 0:18 or real? If CG, then I'd have to say "fur genius" but if it's real, then you still did an excellent job, cause I don't know where it was real and where it was fake :)

honestdom 09-02-2012 09:51 AM

haha, that is a real one, the two close ups are real.

honestdom 26-04-2012 01:16 PM

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bullet1968 26-04-2012 11:28 PM

Hahahaha thats a cool one dom...loved the way the berry made it LOL...

cheers bullet

oxygenfish 03-05-2012 03:05 AM

Very nice work!

honestdom 25-05-2012 05:44 PM

zzzzzzzzzzzzzzzzzzzzzzzzzz

honestdom 17-06-2012 02:49 PM

llllllllllllllll

oxygenfish 18-06-2012 03:08 AM

Great artists have made lots of excellent works here!

murambi 12-07-2012 10:02 AM

Hey Dom how long does it take to render a frame of cgshots especially the ones with fur

honestdom 12-07-2012 11:33 AM

it all depends really. it varies depending on a lot of things. number of passes, distance from camera, fur LOD, number of hairs, etc

although, i usually have an average about 1.5hours per frame, using about 12gig of memory.

12-07-2012 06:09 PM

Had no idea you worked on that Super Bowl spot, I heard a lot about that one when it was on (even though I didn't watch the game)! I definitely like your work mate, I'll be watching this thread.


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