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Thanks bullet, I'm pretty sure everyone hates it too haha, hopefully the end result will be worth it though. updates in a few hours, hopefully. :beer: |
It will mate...Im sure...bahaha yeh I guess thats what stops a lot of models in their tracks..UV..aaarrrrr
cheers bullet :beer: |
Honda FTW! Preludes are good cars. Just really heavy... Looking good so far!
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Haha, thanks dudes ^_^
@Hybrid - Only good Honda was the NSX :p I actually hate honda, but someone requested this one and it seemed easy :p Rendering updates right now... Should be up in 30 mins or so :beer: EDIT: Updates. Haven't UV'd these yet, really slacking today... May even redo the whole rear end... Also, sorry for the crap renders (last 2) black was too dark, and honestly couldn't be bothered. Clicky http://i173.photobucket.com/albums/w...ude_Test_7.png http://i173.photobucket.com/albums/w...ude_Test_8.png http://i173.photobucket.com/albums/w...ude_Test_9.png |
Finished with exterior for now, there's some bits and pieces that need to be done, but I have to wait till after I do the interior for them
Click to enlarge. http://i173.photobucket.com/albums/w...de_Test_11.png http://i173.photobucket.com/albums/w...de_Test_10.png |
Whats the poly count limit n how will you deal with amount of polys on the wheels ?normal maps?
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I have no idea what the limits are for this game, but I'll be keeping this under 100,000 polies as other mods I've seen are around 110k-120k
No idea how I'll be dealing with the wheels yet :p -------------------- This is going on hold for now, hopefully for no more than 2 weeks, I've got to move and have some things going on. I'll be gettin back to it as soon as I'm settled though :beer: |
can i see a wire...looks like there are some polys you can get rid of to keep your count low and still get the same results...other then that though it s looking good
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Can't give a wire right now cause I'm not at home, but to give you an idea of how it is, I'm modeling it right now as if it's for still shots, then before I smooth it I'll be going around taking off every edgeloop that doesn't need to be there, then after I smooth it I'm gonna go around and do that again
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Model looks great so far acid! How did you manage to do the texture(kind of a gloss with sparkles in it)?
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Thanks. The shader is just a mental ray Car_Paint_Phen or whatever it's called and a bit of tweaking... not quite used to it yet though :p
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hey common updates waiting to see more
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So am I :p
At the moment I'm staying with a friend until we can find an apartment though, so I may or may not bring my pc over... unless I do though, it'll be a bit before there's new updates, sorry:beer: |
Update, windows and such...
http://i173.photobucket.com/albums/w...uderender2.png http://i173.photobucket.com/albums/w...uderender1.png Rear seats are just place-holders at the moment... I had to make sure the under-body was in good check EDIT: Couple renders done by a friend ;D Click to enlarge. http://i173.photobucket.com/albums/w...h_prelude3.jpg http://i173.photobucket.com/albums/w...h_prelude2.jpg http://i173.photobucket.com/albums/w...4/th_Image.jpg |
coming along nicely mate!!! I hope there will be some murals on this sucker??
cheers bullet |
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