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Chirone 04-04-2011 10:37 AM

April Challenge_Lo PolyCharacter_Chirone
 
2 Attachment(s)
Think i'll do something rather odd.
As I understand it I should take a character and do some drastic change to it, so... I am going to use mewtwo from the pokemon game. I thought maybe I could do this to a different psychic pokemon instead, but decided to go with mewtwo since it's the most powerful and angry pokemon (at least back in the day when there were only 151)

there seem to be quite a few various organic variations on Mewtwo so Ill grab a page from Final Fantasy 13's summons, eg bahamut
and apply some sort of hoverboard transformation to it loosely based on starcraft 2's banshee

it's quite hard to make without orthographic views of mewtwo..

since mewtwo is a mega powerful psychic it will be organic with armour like in the movie, or maybe a cyborg variant.

YouTube - (HD)PS3 Final Fantasy XIII Summon - Bahamut - Fang
http://www.starcraft2units.org/wp-co...ds/banshee.jpg

RockyMills_01 04-04-2011 04:02 PM

Your off to a good start there. I am digging the concept. Cant wait to see its progress.

---> I just had a thought.....try doing some research on Megaman X armor suites and try putting Mewtwo in something similar....complete with a Physic Blaster Cannon. The design is both appealing and not overly complex
lol

Gen 04-04-2011 04:56 PM

Even though I thoroughly hated Pokemon, I'm interested in seeing what armored, hovercraft, cyborg Mew looks like. Good start.

Chirone 05-04-2011 12:23 AM

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interesting suggestion Rocky, megaman has awesome looking armour, maybe i will take inspiration from that too

Quote:

Originally Posted by GecT (Post 317309)
I thoroughly hated Pokemon

i'm sorry for your loss

nah kidding!
i'm also interested in seeing what such thing would look like too


my biggest issue is... what do i do with it's giant as tail..?

minor update: he has toes and fingers. there've been a few adjustments to the head and chest.
Im not happy with the hands and ears and id like them to show in the final non-transformed version, so i'll look into redoing those later

1628 faces so far

bullet1968 05-04-2011 12:32 PM

Im with Gen...still hate it....good start though mate...kinda reminds me of Skippy...but he was a super roo...more furrier too LOL...good luck mate..this looks good.

cheers bullet

Chirone 05-04-2011 09:26 PM

geez, I can tell i won't be popular for this! XD

daverave 05-04-2011 09:29 PM

Its alright Chirone I liked some of the games do your take on it..........dave

bullet1968 05-04-2011 09:35 PM

LOL its all good mate...the subject wont be the one under scrutiny...the art is the important thing...

Chirone 06-04-2011 11:10 AM

haha, thanks guys.

bullet, mewtwo is a genetically modified version of the cuter floating cat named Mew. When i looked at pictures of mewtwo I did begin to see kangaroo qualities with such a large bottom half... but he is a cat.

I was thinking about what to do for the tail, and the legs. The problem with the tail is that its very long and it doesn't really look like it would suit a plane/hoverboard thing
the problem with the legs is that they're fat and there isn't much to them... just a thigh and a foot, hardly much of a shin. so i can't really fold them back like us humans can.

But I thought maybe in the transformed form the tail could be a tail, but similar to the death stinger from zoids.
and the feet could probably fold up to make engines similar to the viking from starcraft2 (can't find a picture of it from behind).

I think I might have boots and armour similar style to megaman as Rocky suggested, but I will steer away from hand cannons in the mewtwo form, since part of the charm of mewtwo is that he holds his hands close to each other to make a ball of energy, which is a characteristic i want to keep, even in transformed form.
Or i might go fancier/organic/spiky look i see in escaflowne evangelion and rahxephon
Or go similar to the Legend Gundam from Gundam Seed. although I had followed the concept of detaching spikes in the spaceship challenge, it seems to me something that would make sense for an all powerful psychic to have.

But I do like how with the Final Fantasy 13 summons you'd never guess they could transform into something (same goes for the Bayformers too, but they're purely mechanic. This mewtwo, like the FF Summons, is organic to mechanical)

never short of inspiration huh?
http://mopock.com/ZOIDS/photos/photoB0.jpghttp://starcraft2tacticscenter.com/w.../11/viking.jpghttp://www.saint-ism.com/wp-content/...viking_air.jpghttp://2.bp.blogspot.com/_Qy_q4CNVR6...Mega_Man_X.gifhttp://www.gundamvader.net/files/escaflowne.gifhttp://images.wikia.com/rahxephon/im...ephon_mech.jpghttp://www.mahq.net/mecha/gundam/see...zgmf-x666s.jpg

bullet1968 06-04-2011 11:45 AM

aaaaaaahhhhhhhhhh sorry mate...never got into it.....saw a roo LOL

elephantinc 07-04-2011 08:58 PM

Quote:

Originally Posted by Chirone (Post 317422)
geez, I can tell i won't be popular for this! XD

I won't hate you

I was about 6-9 when pokemon was really big. If I had to describe my childhood with one word (other than miserable) I'd pick pokemon.

I have very mixed feelings about mewtwo though. I hated him for how he hurt pickahu et al in the first movie but then I was the one pokemon that let me compete with my brother's team in gold/yellow.
I was having a discussion about pokemon the other day and most of us agreed that the pokemon phase was the only part of our childhoods that we enjoyed...

tweetytunes 07-04-2011 10:07 PM

Thats because you missed out on ...

Transformers
heman
thundercats
city of gold
Ulysses 31
Visionaries
Voltron
Trap Door
the good cartoon version of TMNT
The Raccoons
Rainbow Brite
Raggy Dolls
The Real Ghostbusters
Robotech
Roobarb and Custard
Sharky and George
She-Ra
Space Sentinels
Speed Racer
The Shoe People
The Smurfs
Starcom
Superted
Stoppit and Tidyup
Pigeon Street

hold on there`s more - just catching my breath ...

Inspector Gadget
Ivor the Engine
James the Cat
Jamie and The Magic Torch
Jayce and the Wheeled Warriors
Jem
Jimbo and the JetSet
King Rollo

MASK
The Moomins
Morph
Mr Men
Dangermouse
David the Gnome
Defenders of the Earth
Denver the Last Dinosaur
Dino Riders
Dogtanian
Ducktales
Dungeons and Dragons
Ewoks
Family Ness
The Flumps
Fraggle Rock
Funnybones
G-Force
Garfield & Friends
The Get Along Gang
Gummi Bears
Bravestarr
Chip and Dale Rescue Rangers
Captain Planet
Centurions
Count Duckula
Spiderman and his amazing friends

and so many more classic childhood cartoons - I feel for the last gen of kids as all they had was barney and teletubbies. And people ask me why I got in to animation ...


Arrr what an idea for a future challenge

stwert 07-04-2011 10:40 PM

Copy paste fail... they're alphabetized in chunks. I knew you didn't watch that much TV. ;)

tweetytunes 08-04-2011 01:35 AM

You want to bet I used to watch that much - only reason I copy and paste - dyslexic and could not spell half of them.

bullet1968 08-04-2011 02:50 AM

Well Im with you tweety...I have seen 90% of those....BUT WHY DID YOU FOERGET STARBLAZERS...everyone forgets Starblazers (or Spaceship Yamato), Justice League, Astroboy, Scooby Doo the list is endless.........and yeh, I watched that much TV too...mostly evenings on the ABC and Saturday mornings from 0600-12....the Kids Saturday matinee....

RockyMills_01 08-04-2011 03:13 AM

memories.....back in the good ole days when those cartoons teach us valuable life lessons like consideration, teamwork and abstinence.
I see u forgot out Darkwing duck, TaleSpin and xmen cartoon series...lol
I hear u Tweetytunes. For me (back then) Disney was why I got into cartooning.

This thing needs its own thread man;)

elephantinc 08-04-2011 12:28 PM

Quote:

Originally Posted by tweetytunes (Post 317564)


the good cartoon version of TMNT
The Raccoons
The Real Ghostbusters
Roobarb and Custard
Sharky and George
The Smurfs
Superted
Inspector Gadget
Ivor the Engine
Jamie and The Magic Torch
King Rollo
The Moomins
Morph
Mr Men
Dangermouse
Ducktales
The Flumps
Garfield & Friends
Chip and Dale Rescue Rangers
Count Duckula
Spiderman and his amazing friends

These are all the ones in the list I remember but there are many more:

Bump the elephant
Pingu
Elmer the elephant
Bagpuss
The Clangers
Mr Benn
Wombles
Looney toons
The animaniacs
House of mouse

And those are just the older shows I remember.

But I remember why I got in to animation, it was because of Wallace and Gromit (and later Pixar).
Who needs Disney when you have Pixar?

Chirone 09-04-2011 12:33 AM

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I remember and know of quite a few of those listed..

an update. This hand took far too long (about an hour)

heres the old and the new one. the new one is more symmetric like mewtwo's hand. so many polys go into hands... almost half the faces in the model is both hands
im still well below the face limit though. 2292 faces, 1180 just on hands. it's hard to believe there are 590 faces in such a small piece of mesh...

update: I needed to see the flexibility of mewtwo now that he's practically complete (the legs, arms, head, and the thing at the back of his head aren't attached) so i made a roughly proportional proxy and changed it to the transformed form.

Chirone 09-04-2011 09:57 AM

2 Attachment(s)
Went back through the proxy to make it better estimate the actual body after finding it'd be easier if the proxy was a little more accurate.
Just avoiding binding and soft skinning mewtwo because I'm not entirely sure if i'll end up attaching his limbs to his body. if i dont need to attach the limbs then i wont.
I've key framed the skeleton as well, in one frame it's in the vehicle position, in another it's in the mewtwo position. I can switch between the two frames and shape the armour to how i want it. some parts of the armour that is fairly complete are parent constrained so i can see if the armour will actually fit in both forms.

so far the tail and the forearm piece follow the proxy's movement. The forearm piece will be split up later so it compacts better for the mewtwo form.

as you can see, while the tail pieces fit perfectly on the vehicle form they don't quite fit on the mewtwo form to give the wanted flexibility to the tail

i'm not sure if i'll keep the little wings because it's making him look like a dragon fly, especially with that giant tail of his.

CGWolfgang 09-04-2011 10:07 PM

Thats pretty cool. Do you think you'll wind up doing a small turntable or animation of him changing positions between mewtwo and vehicle?

Chirone 10-04-2011 06:02 AM

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hopefully. the way things are going at the moment i wont have to worry about soft skinning the the whole thing. the legs are starting to be completely covered in armour, so i dont have to worry about issues there.

update.
managed to make a bit of the chest piece and had to do something with the front of the vehicle form. Originally i didn't want the front piece to stay like that in Mewtwo form, i wanted to split it into shoulder pieces, but i made it more like a vest like what sub zero and scorpion from the original Mortal Kombat has.
i'll soft skin it later I guess, so it doesn't stick out so much

By the looks of it, there might not be much armour on the arm other than the cannon shape on the forearm which folds up. I might try to make it look more like mewtwo's original armour.

I was originally going to have someone stand on top of the vehicle form and ride mewtwo like a skate/hover board but i tried putting someone on as if he were a motorcycle. I might stick with that.

Chirone 10-04-2011 11:27 AM

4 Attachment(s)
I would like to say that this is actually quite a cool thing to model. It's really quite fun. That and i'm using it to procrastinate from more pressing matters...

the updates this time is the tail is more complete with a rotor thingy. I saw it on the banshee posted in the first post and figured i should have it, since all helicopters have them.

A few adjustments to the hand cannon, probably all the effort that went into it will go unnoticed, but it was necessary or it actually would have looked bad.

I've re-jigged the colours a bit using my fake texturing that i've been doing ever since my first model. That is, colour in the faces by selecting them and then changing the material. If i don't get round to texturing then at least there will be some kind of cool looking colour. It would be bad if i dont lay out the UVs of this though, because the faces aren't exactly arranged for nice patterns and since its supposed to be low poly i wont get the detail i'd probably want.

i've attached a screen shot too. As you can see not all the armour has been constrained to the proxy model. This is because they'd need set driven keys or something to actually function, and i can't be bothered with that right now..

excluding the proxy model there are 6328 faces, more than there actually is because of the double ups on pieces of armour

elephantinc 11-04-2011 09:47 PM

I suppose this would be called mewthree then?
Mew was really nice and mewtwo was really mean so I dread to think what he'll be like...

murambi 12-04-2011 10:49 AM

Its coming along really well

tweetytunes 12-04-2011 11:07 AM

Really cool - well done

Chirone 12-04-2011 11:22 AM

3 Attachment(s)
elephantinc: mewthree? hmm, probably still mewtwo

murambi: thanks! i'm quite proud of this so far!

tweety: thanks! means lots that you think so.

what do you guys think of the colours so far? i know the current decor isn't anywhere final, but do you guys think the colours work? i'm crap at telling what works well ay...
I just thought these were quite mewtwo-like colours... purple and grey-blue

i think it should have some bright colour in there too, but used very little, like the bahamut in the video of my first post. I suppose i have white there too, so i can stick with that as the bright colour... although it doesnt look bright at this moment.

new wing design. switched to mental ray. blinn materials.
almost done...

Chirone 14-04-2011 12:10 PM

2 Attachment(s)
gave him a helmet and rearranged the vehicle head pieces to hopefully allow for better articulation of the arms.

don't know if i should keep the helmet or just add xmen influence on it...

opinions anyone?

stwert 14-04-2011 04:14 PM

Cool, I really like how this is shaping up!

Chirone 17-04-2011 11:20 AM

3 Attachment(s)
gave him more defined eyebrows like the original character.

remade the helmet and gave him a mohawk

I need to move into the texturing already....

CGWolfgang 19-04-2011 02:43 AM

Looks good Chirone! Should look really good when you finish the texturing.

Chirone 19-04-2011 11:32 AM

thanks man!

UV mapping is becoming annoying again, roadkill doesn't want to be useable... i can't move UVs around in it... they just keep snapping back to the original position as soon as i click anywhere else or hit another key on the keyboard...

murambi 19-04-2011 06:18 PM

never used roadkill is it abit better than maya

Chirone 20-04-2011 06:17 AM

it would be nice if i knew how to use it... it colours the faces red green and blue depending on how stretched it is, quite a lot easier to see than using a grid
a few of the pieces have their uvs laid out so far. but not quite finished.

elephantinc 23-04-2011 12:02 AM

Have you picked a colour yet?
I'd avoid black or it might look too much like Giovani's suit. Maybe purple since that's the colour of psychic?

Chirone 23-04-2011 05:26 AM

i dont know why they gave psychic the purple colour... i guess it's not normally associated with a colour so they needed a colour that isn't associated with an element...

i was thinking of going along the lines of mewtwo's original armour's colour, blue-grey and purple. But I think it needs a bright colour in there as well, not much of a bright colour but a bright colour (like the bahamut in the first post). I dont think white stands out on grey so I don't think i'd use that... besides, there'd be enough white showing on the visible organic parts.

RockyMills_01 23-04-2011 04:24 PM

You have reached so far Chirone! Great progress indeed. I can imagine this character in the next Super Smash Bros game. lol
I personally like the magneto inspired helmet from several posts back.

Chirone 26-04-2011 11:57 AM

1 Attachment(s)
I kept doing stupid things but alas, i have finally added some colour.

sadly my mouse batteries died... luckily for me i have a tablet and was able to continue painting.
I tried adding extra edge loops to the model so i could keep the sharp edges in zbrush, but it then started producing the most annoying textures that made absolutely no sense as to how it was made...

live and learn. or something like that

And then every so often zbrush would crash permanently until i restarted...

Quote:

Originally Posted by RockyMills_01 (Post 318398)
I personally like the magneto inspired helmet from several posts back.

I was hoping someone would say that. good thing I kept it because I might use it.

Chirone 27-04-2011 12:14 PM

2 Attachment(s)
almost there....

elephantinc 27-04-2011 09:26 PM

I love what you've done with the tail.
I didn't know mewtwo could learn iron tail. :P

Chirone 27-04-2011 09:33 PM

anyone who has a or had a tail in a previous evolution tail can learn it... like jolteon and alakazam despite not having much of a tail


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