I turned on smooth preview for the renders Chirone. Even though its supposed to be low poly I like looking at it as if its smoothed out.
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Another update to show the work I put in over the weekend. The good news is that I'm right on schedule with how long I'd thought it would take to get this far. Who knows I might actually Finish this challenge!;)
Also the back has been left open because he's going to be getting a backpack towards the end of the modeling process. |
That looks bloody good mate!!! keep it up!
cheers bullet |
very cool - looks a like someone from Zelda land, but very nice modeling. Would be nice to see some wires
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Thanks again for the compliments guys! Tweety here is a wireframe of the zelda-like robo guy :) You know looking back at it the game was very zelda like only with turn based combat so it works! Anyway back to work!
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Thats nice and neat wiring mate..well done
cheers bullet |
Reminds me of optimus prime
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That`s right - could not pin it down what it looked like before - but yer the face does alittle. Still a kick ass model though - loving the armor
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Thats cool that you guys pegged Optimus Prime. His face (the toon version) was what inspired me to do the lower half of the face. I figured I could squeeze out a few less polys that way and keep it simple. I find I tend to try to do too much and get bogged down in the details.
On a slightly different note your comments got me brain storming in the wrong direction. But let me share my randomness... a what if comic of Transformers in the Roman Era... :D |
Yeah it does look like there is a bit of optimus inspiration there :) I like it.
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i think you need to make something that transforms then :)
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Chirone don't give me ideas that will derail me from actually finishing! I might actually try that then get so sidetracked I'd never finish :)
I haven't had much sucess with my first few attempts at arms. But I finally got something workable that I'm happy with. So hopefully I can finish the forearm and hands by tomorrow/Saturday and get started on the legs. |
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Looking good. Planning on texturing this?
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Oh Definitely GecT. While I might not get to that part for the competition I think I want to move it to the WIP section for texturing and lighting and a final render after its all said and done.
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