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-   -   Kevs Dino (https://simplymaya.com/forum/showthread.php?t=3614)

Kevin 30-01-2003 04:34 PM

Kevs Dino
 
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Ok ...I had better post this in wip as I will never ever finish it! This way hopefully you guys can nag me until its done!

right Bit of nurbs first to rough out the shape, then convert to polys and start pulling!!

Kevin 30-01-2003 04:37 PM

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OK... right -- decided now that I would like a body on me dino so same again, nurbs - convert polys - then added a little drool.

Smoothed out to see how it was going

Kevin 30-01-2003 04:38 PM

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Time for a leg... so nurbs cylinder and shape

Kevin 30-01-2003 04:39 PM

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stuck the leg on... now doing some editing

Kevin 30-01-2003 04:41 PM

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just done a smooth to get the look, leg not right at the back yet but im on it now :)

comment so far - crits more then welcome

tariqrf 30-01-2003 04:45 PM

awesome kev... i treid to model a dino too.... but the as usual "idea in the trash can".... and you are going to do a tutorial on this one right.. and cane you give me the ref pic.. as i wanted to try it out too...

brian_ellebracht 30-01-2003 04:47 PM

Hey kev, nice start! Much more usable then my raptor. I spent alot of time on my raptor, but there is so many patches, so I am not sure how useable it will be if you know what i mean. So, as of right now i have scratched that project. Anyways, The head looks great.... one question, why did you decide to model that "line" from the top jaw to the bottom jaw, as part of the mesh?? Some thing that that would make it really difficult to rig for animation. Just wondering, can't wait to see more...
Brian

Kevin 30-01-2003 04:47 PM

sure mate ...heres the ref pic... its not a great angle ..especially when you come to the leg but it works :)

http://www.forum.simplymaya.com/show...?threadid=3456

tariqrf 30-01-2003 04:48 PM

and how can you directly convert to polys... i have 4.5... but ican only convert: Poly > Sub div > Nurbs.... help!!!!

Kevin 30-01-2003 04:50 PM

Quote:

Originally posted by brian_ellebracht
Hey kev, nice start! Much more usable then my raptor. I spent alot of time on my raptor, but there is so many patches, so I am not sure how useable it will be if you know what i mean. So, as of right now i have scratched that project. Anyways, The head looks great.... one question, why did you decide to model that "line" from the top jaw to the bottom jaw, as part of the mesh?? Some thing that that would make it really difficult to rig for animation. Just wondering, can't wait to see more...
Brian

cheers mate!

yeah the drool will work fine, craig has this drool in the monster head tutorial ... All i did was added a face in and scale, Im going to take this one all the way so you will be able to see it animated.

Its about the only kind of project that I would finish as I have a facination for the t-rex :)

Kevin 30-01-2003 04:52 PM

use the modify- convert nurbs to polygons option box and pick the following:

pick quads,

U type: last option and same for V type.

After I have the other bits done I will then convert to sub d to get some real detail in.

tariqrf 30-01-2003 05:07 PM

oh ok..i thought you converted it from polys to nurbs... silly me... and is there anyway to convert poly to nurbs except from Poly > Sub div > Nurbs??? sorry if this is the wrong place

mtmckinley 30-01-2003 05:30 PM

Nice job, Kev! :D

ragecgi 30-01-2003 08:48 PM

Cool m8!

Basura3d 30-01-2003 10:32 PM

I've always wanted to make a dino, but never got around... Kudos to you! Looking great!

raul 30-01-2003 10:47 PM

damn good kevin. what is it you do in nurbs first help a brother out? ??

schmick 31-01-2003 12:24 AM

lookin good kev

mumbojumbo_13 31-01-2003 03:33 AM

nice kev going well :D should be feasting on mike by next saturday :D

Oculus 31-01-2003 04:17 AM

Wow man, I love lookin at that wireframe.. great work so far, I cant want to see it animated! =]

Garry1953 31-01-2003 04:47 AM

Looks nice, looking forward to the updates.

undseth 31-01-2003 04:50 AM

Fascinating Kevin!

Kevin 31-01-2003 09:37 AM

hey thanks guys!

hopefully I will get the leg in and the teeth done today so I will have a bit more that I can show.

I have kept it as low poly as possible aswell just so I can animate it easier! Theres a little to much on the head but Ill sort that out later.. Gotta start pulling it about now to get a better shape.



Quote:

Originally posted by raul
damn good kevin. what is it you do in nurbs first help a brother out? ??
Basically mmate, make a nurbs cylinder rotate 90, give it between 6-12 spans (you can add more when needed) and pull out the verts to get a basic shape.

watkira 31-01-2003 10:25 AM

nice 1 m8 looking good.

Kevin 31-01-2003 11:48 AM

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ok! arm ready to go on

Kevin 31-01-2003 11:49 AM

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arm on :)

Kevin 31-01-2003 11:50 AM

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smooth so I can see.... starting to take shape now.... front arm looks bit wierd but soon to be sorted :)

mumbojumbo_13 31-01-2003 11:55 AM

going along nicely good thing it's blue if it was purple it would look awfurly close to barney :D

tariqrf 31-01-2003 03:00 PM

eyes popped!!!!!.... why dont you add the reptile shader(available at alias's website) to it???? would love to see a render with that shader!!!

M 31-01-2003 06:31 PM

Kevin, you better not give up on this one ;), or just not get around to finishing it. This is coming great! I love the drool and the model is smoother then my models when its rendered!

Kevin 31-01-2003 06:47 PM

Quote:

Originally posted by )v(
Kevin, you better not give up on this one ;), or just not get around to finishing it. This is coming great! I love the drool and the model is smoother then my models when its rendered!
Thx!!

Im on the teeth now.. then ill stick some feet and hands on and then some SERIOUS tweaking!! Probably the best part of a day on it!

Then Textures.... then the best part!! - making it eat cartoon mike :D

mtmckinley 31-01-2003 06:56 PM

Quote:

Originally posted by mumbojumbo_13
nice kev going well :D should be feasting on mike by next saturday :D
Runs and hides... realizes palm tree it too small and keeps running!

brian_ellebracht 31-01-2003 07:13 PM

Must...have...Update... :D
:beer:

Kevin 01-02-2003 04:09 PM

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ok... just adding a little detail to the face..

onto feet and teeth now :)

heres a wire:

Kevin 01-02-2003 04:10 PM

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and a non wire with smooth :)

Darkon 01-02-2003 04:11 PM

He's really starting to take shape!

Darkon

Kevin 01-02-2003 05:08 PM

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and a little bit more on the body

kbrown 01-02-2003 05:42 PM

Wow. Nice work! Can't wait to see it finished...

Kurt 01-02-2003 05:58 PM

Comming along great kev=)........

alexgc 01-02-2003 06:53 PM

looks fantastic kev - cant wait till uve texured it, is it gonna be part of an animation or maybe even a tutorial?

mumbojumbo_13 02-02-2003 03:40 AM

ooh i t-rex tut :D amazing kev :D


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