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Ok hear is the redo on the face. I put in just some galf balls for eyes to get a better idea. there are still problems with it. but its close enuf now to get the rest of the things on the head. ear, hair, etc....
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Oh yeah the neak is just there for a idea of how things fit. not a final buy no meens.
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Worked on the ears. Desided to make them difrent. Wished I had gotten a good render though. Cant deside about the shader for the face yet.
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Awesome work! Really hard to belive that you are a noob! ;)
The ears make it look elvish or something... |
haaha .. thanks.. really I am. this is the first model. I learn real fast. the ear things are really simple. the dish part was just a 6 segment cirle. I selected like the top half of the vertexs. resized them to a negitive to inplode it. thin move that inside the circle. the lines are from subD I just creased the 6 inside edges that made the rays.
besides it toke me like 4 houres to get it on the head. some how along the way I had duplicated the head and had not moved the duplicat. so I had 2 of every thing in same spot. Was a night mare when I went to split and extrude the poly's. Inported the head from a earlyer save. gess its a good thing the grafix card was over heating. I learned to save reall often ! numbered saves. so I had something to save me. |
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just added little sensers on the ears. But this is a rendered pic. coments ?
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Wow I really like the ears mate! cool design!
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ooh nice mix of humans and technology cool
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Never liked CoJack.
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umm gess I better explain the above pic.
dup'ed the poly verstion of the head. split polys to get out like I want. and selected inside verts and resized bigger. and moved them around some. delited some edges also. watch converstion in to subD's |
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and
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and
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no coments... did I say something wrong ?
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yeah your great wicket. some fiberoptics might be in next cuple of shots.
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