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-   -   Scaling? (https://simplymaya.com/forum/showthread.php?t=5100)

ade90054 10-04-2003 12:49 PM

Scaling?
 
Hi,
As an ex-Max user i'm used to being able to scale objects on a non-uniform level, so for example I could scale something in the perspective viewport only along the z/x axis ( thus not scaling the objects height! ) Is this possible in Maya, so far I can only seem to scale on 1 or all of the axis!!!! This is abit annoying as I end up having to adjust the x axis seperately from the z?

GateKeeper 10-04-2003 01:39 PM

As Far as I know thats pretty much the only way to do it. If you want to easily scale two axis uniformily then I would go ahead and enter the numbers in the box on the right hand side of your screen. (Darned if I could remember what its called at the moment) :(

ragecgi 10-04-2003 02:16 PM

I'm not sure, but can't you just select the axis you want to scale in the channel box, then simply MMB-drag to the right in the viewport?

Hold on... .gonna try it...

ragecgi 10-04-2003 02:21 PM

1 Attachment(s)
Yep:) worked.

Below is an image of what I was talking about.

Just highlight the attributes you wanna mess with in the channel box, then Middle-Mouse_Drag to the right or left in your viewport to only affect those channels you want to change:)

ragecgi 10-04-2003 02:22 PM

and GateKeeper... NO! I'M Duditz! hehe...

That was a pretty cool movie:)

I-Iybrid 10-04-2003 02:49 PM

Quote:

Originally posted by GateKeeper
(Darned if I could remember what its called at the moment) :(
Its called a Channel Box I believe.

ade90054 10-04-2003 04:58 PM

Thanks ragecgi, I tried that and yes it workes for x/y axis, but try doing the same thing for x/z, your find you'll get funky results, maybe it's just me?

ade90054 10-04-2003 05:00 PM

Small update, I just tried it again, it seems to me that it only takes notice of the first axis you happen to select!

mtmckinley 10-04-2003 05:26 PM

heh heh, I love it when I learn something on my own. ;)

Just messed around a bit and I found it!

Select the handle you DON'T want to scale.. and then hold ctrl and Middle mouse drag in your scene. :D

It will then scale in the OTHER two directions!

:D

This also works for the move tool, but not for rotate, it seems.

Darkware 10-04-2003 05:37 PM

ooooo. Nice one Mike. I'll be using that trick more often.

ragecgi 10-04-2003 11:45 PM

Mike to the rescue again!!! whoohoo!

Ultragames 11-04-2003 04:31 AM

Go Super Mike! i mean man, no i meant mike, no, like, just regular Mike, no super, welll you shuold understand, but if you dont, hey, am I rambling on and on, if I am I should stop, well, only if you think so.

Lol, gj Mike.

GateKeeper 13-04-2003 04:18 PM

lol ragecgi.... :) All I have to say is.... I CALLED IT FIRST!!! :)
I'M DUDITZ!

I'm glad we got this one figured out. This little tidbit's going to help make things -really- easy.

dannyngan 13-04-2003 07:55 PM

Just a little tip for everyone: Whenever you have a tool selected, look at the Helpline at the bottom of the Maya window. It tells you which key combos you can use for different options.

ragecgi 13-04-2003 10:20 PM

You know, I keep forgetting that darn helpline...

Well, like my tax advisor said, if all else fails...read the instructions. hehe...

Thanks Mike and Danny!

ade90054 14-04-2003 09:41 AM

COOL!!
 
Thanks Mike, you don't know how much pain you've just cured!

thanks again,

James.


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