have to make them look more like gloves now mate......
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hmm mate you have been a busy bee.
look very alike the image..so well done mate. sweeeeettt |
very nice reminds me of orko
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Small update added the cuffs and played a lot with his shape.. he a bist shorter now....
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my guess is you never see his skin? thats why he has a black shader on it? Only played the early FF games sorry. That cloth is really cool. Did you learn that from the sm tutorial?
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Vectorman ... yeah hes all black skin.. The cloth is just pulling and adding edges using split poly, I have mike's tut on folds.. it basically done the same way....
Just an update added some more detail to the back of him... And actully took out soemof the foldes in his pants |
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back
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Looking great! I like the details on the coat and the shoes- the hat and hands really make it though. Nice.
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The fold were great b4, but i'm glad you took some out when you squished the legs. Was gonna say something, but you fixed it so you really don't need my comments, you too good.
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Almost done...... just debating on weather to make the hands look more like gloves or just use textures to do it....
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looking really good - going by the image the ties on his jacket could be thicker, but that's just being picky :)
can I just ask polys or subds? how many times do you get asked that question :( |
Poly right now mate.... sub-d when I pull and push things around
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Just a texture test, just so see how the texture going to lay down. I've only layed out the uv's for the hat and coat so it will change a lot once I start to paint in photoshop. can add some stanes, darker patches.
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you texturing is getting better all the time mate, nice detail on your guy also...
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Thanks mate... Trying really hard to bring the texture to the level of the modeling.....
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