I think the hat looks great, especially the little joining parts. I dont find the jacket texture overly satisfying. I'm assuming its just a base texture for now? It could be dirtiier and have some tears etc it looks too perfect right now
:) Alan |
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Started his pants.. still needs work but at least I have the strips on.... I also made his upper body a bit smaller so he not as fat looking...
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Cool man!
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Still need to learn a lot more on texturing and Uv layout....the strips on his legs even thow the map is flat are not perfect lines.. drivein me nuts...
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man, that is pretty close to the original .. way to go !!!
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nother great piece by kurt :D
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Thanks guys.. i post an update soon.. lots of changes i've been painting in photoshop...
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Update, worked with photoshope a lot more and he starting to look more real....
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closer
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Looking good, Kurt! :)
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thanks mate...
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O_O
I cant really see any difference to the original pic. |
Looking mighty good bud.
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Why don´t you try a MR-based GI solution?
I´m sure it´ll be a bit taxing on your resources at render time, but if you work with small renders before throwing a big one, you could achieve pretty good results bud. |
I suck at mental ray mate hehehe...
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