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-   -   September Challenge - Orgee - n00b (https://simplymaya.com/forum/showthread.php?t=7940)

orgeeizm 15-09-2003 09:32 PM

September Challenge - Orgee - n00b
 
Hey guys. I just finished moving back to my house here in Washington State from California (which explains why I had no time to finish last months challenge) and so here i am with my lovely 56k and I saw this challenge and thought of joining it. 2 weeks left. I know (hope?) i can do this by then.

My theme would be the character environment from an 3rd person action adventure rpg. Ill post pics in a couple of hours.

I'll have all day 24/7 till the end of the month to do this. I have nothing to do with my time but be with Maya :)

mtmckinley 15-09-2003 11:03 PM

Cool, looking forward to it. :)

orgeeizm 16-09-2003 11:42 PM

progress
 
well i decided to do evil robots instead of the character environment so heres a try: its based on the feng drawing but modified with taste.

http://www.orgeeizm.net/sm/smsept03chlwip091603.jpg

crits please.
enjoy

Witchy 16-09-2003 11:50 PM

Oh nice; has a good insectoid feel to it. I like the shape a lot. Good stuff.

[icarus_uk] 17-09-2003 12:28 AM

Is it only me who thinks "killa shrimp"?

Very nice, I like that articulated body and bit tail/butt.

M 17-09-2003 02:47 AM

whoa, thats insane. Very clean mesh and its lookin great!

Icarus, i think killa shrimp too.. hahaha

orgeeizm 18-09-2003 06:25 PM

killa shrimp terminator bwaha
 
hey guys. thanks for the comments. killa shrimp lol.

I havent worked on this since my last post here, ive been trying to learn texture mapping, all that UV that was foreign to me, now i can somewhat understand it. I gave this about 3 hours work starting from 7am this morning and so heres what ive came up.

I stopped after the first post because i got stuck in what to add. I looked at the Feng concept and being me, an ex game programmer, i ask myself, what are those for, whats the purpose of it..so ahhh, i got stuck trying to decide whether i should add those looks or not or blah blah. I guess the 1 day away from this work gave me different ideas on what to add. Here are some screenshots, and I will explain the parts of the bot bug thing after:

http://www.orgeeizm.net/sm/smsept03c...1803-ortho.jpg
and some perspective views...
http://www.orgeeizm.net/sm/smsept03c...1803-persp.jpg

orgeeizm 18-09-2003 06:43 PM

first evil robot specs
 
Name: Wasp X1..i dunno, help me think of a name

:: Guns ::
- 2 Plasma Rifles (mounted under head) : these rifles cant move left right or up down but the head does so that will take care of the aiming.

- 2 Auto-Targetting Mini-Laser Rifles (mounted on the mid-side) :
like in James Bond: Die Another Day, these will either just shoot the hell out of crap for you or auto-target on incoming slower projectiles such as missles or a big rock or something. These rifles are also capable of moving up, down, or left and right in order to help it track its aim of moving targets.

- 4 Missle Launcher slots (mounted on the front side butt part) : can hold multiple types of missle stored inside the butt part behind the engine. Maybe can hold a total of 32 missles.

:: Engine ::
This thing is paired up with a LEVITATOR (crap name) type of engine. When turned on, the robot just levitates in the air and its height and direction are controlled by the thrusters found in the butt area and the front butt area.

:: Other Stuff ::
You might see sharp edges or scaly looking blade looking thingy ( i dont know what to call it). I dont know what theyre for now. Before I thought of them being sharp blade like weapons, i think they still are, gotta wait till i texture it though.
And the other stuff are just designs and crap to provide a more non-boring look to the machine.

Enjoy :)

Zyk0tiK 18-09-2003 08:49 PM

can anyone say Ore Some?

HappyLemon 18-09-2003 09:05 PM

Suggested name:

Super Heavy Rifle Infrared Missle Praying-robot: SHRIMP!!!:D

orgeeizm 18-09-2003 09:32 PM

lol! maybe killa shrimp is the appropriate name :D

plugzplay 18-09-2003 10:59 PM

neat work, hey it doesnt look like a shrimp more of a caterpillar

orgeeizm 19-09-2003 03:20 PM

caterpillar now eh. hehe thanks guys. anyway, i think i kinda screwed up.

While reading the rules, I came across the 1500 triangle limit per character. But then I read again somewhere where characters cant go over 3000 triangles..So ehh here:

"3) There are poly limits, but they are not strict. Environments would be approximately 50,000 triangles. Characters approximately 1500 triangles. Characters do have a strict cap, however of 3000 triangles. Do not go over 3000. Environments do not have a strict cap, but don't go overboard. 1 million polys is a no-no. "

and then heres the one under the character concept info:

''Consider this a character, so his limit is 1500 tris''

Well im taking i can still use 3000 tri limit. hopefully :X

next post will be wip of second robot.

mtmckinley 19-09-2003 06:14 PM

1500 is preferred limits. 3000 is the maximum.

orgeeizm 19-09-2003 08:17 PM

evil robot 2 wip
 
Oh ok cool. Anyway, heres the promised WIP of the second robot.

http://www.orgeeizm.net/sm/smsept03c...903robot2a.jpg

adldesigner 19-09-2003 08:55 PM

Remember to triangulate buddy. :)

[icarus_uk] 19-09-2003 09:47 PM

Hmm, the claws a very lobster like. The head reminds me of a praying mantis, and the body of a banana. I love it, it really looks like a cool robot.

plugzplay 19-09-2003 10:03 PM

neat work

mtmckinley 19-09-2003 11:00 PM

Now that's what I'm talking about when I talk about matching the "gist" of a concept. Nice job!

Chris_H 20-09-2003 12:32 AM

Excellent work!

I especially like the second robot, looking great.
Keep it up :)

Witchy 20-09-2003 02:14 AM

Really nice, like that praying mantis one, like Mike says a real distinctive interpretation still close to the concepts. Jolly.

orgeeizm 20-09-2003 08:22 PM

I was supposed to posed my finished 3rd model here today but I kinda passed out on my computer late last night so eheh..not done..but heres the finished 2nd model. i didnt keep them triangulated, i figure ill do it later when my UVs are mapped..i have 1 week to texture all 3 of these biatches ahhhhhhh!

http://www.orgeeizm.net/sm/smsept03c...903robot2b.jpg

i cleaned up alot of this geometry last night, i deleted about 100 faces or so..when triangulated, this model is around 2500 tri's.

HappyLemon 20-09-2003 09:04 PM

Hey, your models all looked very safisticated, like their structures did not look amaturish at all. Are you very interested in machine like stuff since you were little or what?

orgeeizm 20-09-2003 09:25 PM

I was really into Wing Commander series..and the anime MACROSS!! :)

orgeeizm 21-09-2003 04:01 PM

I was testing what i learned on UV mapping a bit. So I came up with some tests. As time goes, ill get the handle of doing this process better. But for now, heres a try:

http://www.orgeeizm.net/sm/testuv.jpg

texture was painted in photoshop. I need a wacom, mouse aint cuttin it.

Chris_H 21-09-2003 06:08 PM

Thats a really good start.
Keep it up :)

HappyLemon 21-09-2003 07:27 PM

Yeah, I got a wacom for this, too. I thought you're doing bug machine, but is he a ninja?

Witchy 21-09-2003 07:28 PM

Good stuff! I like the expression, very nice.

Scraggy_Dogg 21-09-2003 08:47 PM

Excellent stuff man...
Scraggy

orgeeizm 21-09-2003 10:53 PM

Hey whats up. Just wanted to say thanks to all of you who is in this challenge. Its really inspiring me and driving to learn things I once before didnt know. Anyway, i spent a good 4 hours after successfully doing my first uv (the ninja guy. hes just a test lemon :) ), I decided to put my newly acquired knowledge to use by mapping my mantis-crab-like robot. I just now finished setting up the UVs, when i get back from dinner ill start the textures.

Anyway, here are some screenies. Actual uvmap size is 512x512.
Sorry my images are small, i have 56k so eheh.

http://www.orgeeizm.net/sm/evilrobot2-outUv-sm.jpg
http://www.orgeeizm.net/sm/evilrobot2-coloreduv.jpg

HappyLemon 22-09-2003 12:00 AM

It's a rainbow fairy mantis!!!:D

orgeeizm 22-09-2003 02:46 AM

LOL!!!!

orgeeizm 22-09-2003 05:26 PM

as you guys can tell, my images are not working. i just changed my domain name from orgeeizm.net to noise-iye.net but the shit doesnt wanna work. ive already done all the nameserver changing and crap and made sure my server uses the new domain but bitch wont work..so eheh, no updates till i get it working..ahhh!!!!

Chris_H 29-09-2003 08:48 PM

Hey mate,
do you need some images hosting?

It would be a shame to see you not finnish the challenge.
You've been doing really well.

Just mail or pm me if you do.

Chris

orgeeizm 29-09-2003 10:29 PM

My WinXP system was infected by alot of viruses and today I jsut finished installed Linux and a linux version of Maya. I got from a friend who just recently bought 5.0. (i hate rich people :) ) Hopefully my files are still openable so tonight I will do a big big cram so tommorow, i can post things up.

HappyLemon 29-09-2003 10:55 PM

Good luck! I really want to see your stuff!

Chris_H 29-09-2003 11:00 PM

Best of luck dude :)

Witchy 29-09-2003 11:29 PM

Hope you get the files working! Good luck.

orgeeizm 30-09-2003 01:18 AM

Thanks guys. I hope they work. When i get home ill get on it. Btw, CHRIS, you have my vote..i just saw yours on the final render sections...goddamn..very impressive.

I knew i didnt make a mistake joining this forum, cuz I agree with you, I have learned alot more here than anywhere else.

I love doing this with you guys! :)

orgeeizm 01-10-2003 01:46 PM

:( i couldnt finish my textures. Gimp really slowed me down as Ive never used it. All my fault. AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH!!!!!! I dont like half-assed-worked project so I didnt bother on hurrying up on texture..Man, oh well.

This was a great learning experience although I didnt finish.

I just got the Maya 4.5 Savvy and ill be going through that book hopefully in a 1 week timeframe. Ill see you guys till then.


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