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Posted By Tom Knowles On 01-08-2010 | Views: 4,344 Replies: 4
Guys,

Thanks for the replies.

Just as you pointed out, this was a case of editing the model after the UV map had been made and not updating the UV map to accommodate that change.

I didn't...
Posted By Tom Knowles On 25-07-2010 | Views: 4,344 Replies: 4
Missing images from original post
Posted By Tom Knowles On 25-07-2010 | Views: 4,344 Replies: 4
Hi,

Thank you to everybody who helped out with my last question. Everyone's suggestions are greatly appreciated.

My current problem relates to the same model as before and is related to my...
Posted By Tom Knowles On 22-07-2010 | Views: 2,102 Replies: 11
Hi Guys,

Thank you very much for all the suggestions.

normal/soften edges worked a dream. the podbody has regained its baby smooth appearance.

There were a few polys over polys (see my...
Posted By Tom Knowles On 20-07-2010 | Views: 2,102 Replies: 11
Hi Jay,

Thank you for the suggestions.

I tried normals/set to face but was unable to change the appearance of the filled polygons. The only way I could get a consistent look to the whole...
Posted By Tom Knowles On 19-07-2010 | Views: 2,102 Replies: 11
Hi Guys,

Thank you for the replies.

Dave - tried the polygon/mesh/cleanup but was unable to change anything.

Perfecto - I have tried filling all holes at once, 1 hole at a time :all edges...
Posted By Tom Knowles On 18-07-2010 | Views: 2,102 Replies: 11
Morning,

Thank you to daverave and perfecto for answering so quickly to my previous question.

It's a beautiful Sunday morning somewhere north of Toronto, and yet I suffer in newbness.

Please...
Posted By Tom Knowles On 17-07-2010 | Views: 1,722 Replies: 5
Awesome,

Cheers Dave, just the ticket!
Posted By Tom Knowles On 16-07-2010 | Views: 1,722 Replies: 5
Hey Guys,

Thanks for the rapid response(s).

Perfecto, your idea sounds good, but I still don't know how to export the colour map that appears in the UV texture editor. I can export the UV map...
Posted By Tom Knowles On 16-07-2010 | Views: 1,722 Replies: 5
Hi,

This is my first post re my first Maya project, so please forgive any forum faux pas I may commit.

Below is a screen cap that will help illustrate my question.

I want to create a bump...
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