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Posted By oscar568977 On 28-08-2011 | Views: 2,042 Replies: 2
ohh, you're right. Thanks a lot and gl :)
Posted By oscar568977 On 28-08-2011 | Views: 2,042 Replies: 2
hi, i have a little problem with the transformation tools. The pivot line extens to infinity and don't let me see the manipulators.

thanks.
Posted By oscar568977 On 10-08-2011 | Views: 2,563 Replies: 4
omg... im a noob xD. okok, i don't know that i need to do first a uv map T_T. Thx for your reply honestdom and GecT.

good luck
Posted By oscar568977 On 10-08-2011 | Views: 2,563 Replies: 4
i used normals/reverse, but stills happening the same issue.
Posted By oscar568977 On 10-08-2011 | Views: 2,563 Replies: 4
Hi, im starting to use maya 3d and i have a little problem. When i use the maya fur into a character head, the fur acts inside the character. I don't know how to correct this.



Thx, and sry...
Posted By oscar568977 On 24-08-2010 | Views: 3,098 Replies: 5
ok, thx ;D
Posted By oscar568977 On 24-08-2010 | Views: 3,098 Replies: 5
I want to export it to zbrush, i do not want to animate it.

sry for my bad english xD.
Posted By oscar568977 On 23-08-2010 | Views: 3,098 Replies: 5
Hi, anyone can say me how i can create a realistic moustache for my 3d model?

I'm trying to create the Machete's head xD

Thanks a lot for te help.
Posted By oscar568977 On 23-03-2010 | Views: 3,022 Replies: 2
Thank you very much, I deeply appreciate your response.
Posted By oscar568977 On 23-03-2010 | Views: 3,022 Replies: 2
Hi!! i make this post because i need help with a Zbrush problem that i have.

the problem is that when i export a Maya model to be imported with Zbrush a part of the model turns invisible.
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