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Posted By daviddoria On 31-12-2007 | Views: 922 Replies: 0
Check out:

http://www.rpi.edu/~doriad/scene.JPG
http://www.rpi.edu/~doriad/points.jpg

I wrote a plugin (with the c++ API) to write out the samplerInfo stream to a file! Still some weird...
Posted By daviddoria On 31-12-2007 | Views: 2,256 Replies: 14
it is the one I wrote. It does seem like it's "overloading" it, as you say I suppose I can just output one channel at a time - I'll try that tomorrow and see if it is infact the correct points....
Posted By daviddoria On 30-12-2007 | Views: 2,256 Replies: 14
Getting close!

The attached file is really an .mll, but i had to chagne it to upload it ;)

It makes a file called c:\data.txt with exactly what I need - the problem is if I hook up all 3...
Posted By daviddoria On 30-12-2007 | Views: 2,256 Replies: 14
hmmm I dont think that works... although I could just be doing it wrong.

I think I am very close to having a plugin that I wrote to just dump everything that goes through it into a file working -...
Posted By daviddoria On 30-12-2007 | Views: 2,163 Replies: 1
To understand how the API for creating node works a little bit, I thought I would just make a node that takes a numeric input from one node and passes it directly to another node.

NODE1 -> MY_NODE...
Posted By daviddoria On 30-12-2007 | Views: 1,693 Replies: 2
ok i got it working - I wasn't in "programmer" mode, I was in "follow the directions" mode, I dont know why the maya documentation doesn't explicitly say that you have to also have:

#pragma...
Posted By daviddoria On 30-12-2007 | Views: 1,693 Replies: 2
here is the example i was trying to compile with visual studio 2005:

#include <maya/MSimple.h>
#include <maya/MIOStream.h>

DeclareSimpleCommand( helloWorld, "Autodesk", "2008");
MStatus...
Posted By daviddoria On 30-12-2007 | Views: 2,256 Replies: 14
ahhh you might be really on to something here!

I forgot that I can SET the worldPoint property!! That is definitely how I'm gona have to iterate through the points, but the problem, as you say is...
Posted By daviddoria On 29-12-2007 | Views: 2,256 Replies: 14
Attached is a basic file. The color of the cube is clearly driven by the location in space, but i need the numbers!!! (ie. i would like to tap between the samplerInfo node and the setRange node and...
Posted By daviddoria On 29-12-2007 | Views: 2,256 Replies: 14
1) got it

2) the thing is, although there are 3 fields (x, y, and z), each of those should contain thousands of values (like an array? - one for each pixel). With the code you recommended, it just...
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