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Posted By hi2all On 12-10-2008 | Views: 886 Replies: 2
I don't use subdivs, anyway I think your problem is that some of the faces in your mesh have more than 4 edges. Using the 'cleanup' command you can individuate the faces that share this problem and...
Posted By hi2all On 18-09-2008 | Views: 1,493 Replies: 1
Unfortunately I never tried to use the gamma masks in maya, so I don't know if your idea is gonna work.
I guess that you will have to deal with some compositing software like After Effects...
Posted By hi2all On 17-09-2008 | Views: 5,458 Replies: 3
Forum: Animation
U're welcome :beer:
Posted By hi2all On 16-09-2008 | Views: 5,458 Replies: 3
Forum: Animation
Take a look at this:
www.blackorb.com/3dtutorials/jellyfish.pdf
Posted By hi2all On 13-09-2008 | Views: 1,486 Replies: 6
I guess that you made instances of the objects you duplicated.
Try using the duplicate options (in edit rollout) and make a 'copy' of your objects in place of 'instance'.
Posted By hi2all On 04-09-2008 | Views: 8,573 Replies: 6
I see.
Well, even if I understood the concept, I was wondering how is it possible to duplicate or to create a time node. The duplicate command doesn't work (I got an error message that says it...
Posted By hi2all On 03-09-2008 | Views: 8,573 Replies: 6
Your method works perfectly, thanks for your help. :bow:
Anyway I'm still curious about how the method described in creative cow's thread works. I also have found a similar suggestion in another...
Posted By hi2all On 02-09-2008 | Views: 8,573 Replies: 6
Hi everyone.
I need to slow down particle motion for an animation, but I don't know how to achieve that effect. I found a thread on creative cow's forum about slowing down hair animation, but at a...
Posted By hi2all On 27-09-2006 | Views: 538 Replies: 0
Hi.
I need to texture a model, but when I split it in more parts like hands, head etc. so i can texture them separately, I see the seams between them. I'm wondering if there is a way to fix this...
Posted By hi2all On 21-02-2006 | Views: 920 Replies: 1
Hi everyone.
I have a simple question. Sometimes, after I create an object in hypergraph, two distinct nodes are created (transform and shape) in place of one. Why does it happen?
Thanks in advance.
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