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Posted By bala2007 On 16-12-2006 | Views: 1,195 Replies: 1
Forum: Animation
Hi,

I just finished modeling and imac and i need to animate it to take steps(from side to side), but am stuck with rigging. Have tried parenting the imac to some controls it didn't work. Please if...
Posted By bala2007 On 31-10-2005 | Views: 4,240 Replies: 20
Actually am in am third year at university, so dropping out is very hard. But the problem is i don't want to waste any time more time so i have started laying my hands on some 3d stuffs and i think...
Posted By bala2007 On 31-10-2005 | Views: 3,198 Replies: 11
Forum: Animation
sorry for reply later. I have been try out some animation and i think keyframing every single thing is better, but very tedious. I guess that is where the hardwork is.

thank for the anwsers.
Posted By bala2007 On 21-10-2005 | Views: 4,240 Replies: 20
Jaroehl if you are going to study 3d in america, i suggest you try gnomon school. They might help you with the visa stuff and even may cut down the fees. You can visit their site

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Posted By bala2007 On 21-10-2005 | Views: 3,198 Replies: 11
Forum: Animation
But how do i combine dynamics and keyframing?
Posted By bala2007 On 21-10-2005 | Views: 3,198 Replies: 11
Forum: Animation
Is there any kind of constraint in maya that can prevent surfaces from intersecting?
Posted By bala2007 On 20-10-2005 | Views: 3,198 Replies: 11
Forum: Animation
Thanks for the tips, i will try them out very soon.
Posted By bala2007 On 17-10-2005 | Views: 3,198 Replies: 11
Forum: Animation
passive and rigid bodies can only be used with dynamics
Posted By bala2007 On 15-10-2005 | Views: 3,198 Replies: 11
Forum: Animation
please i will like to know if there is anyway you can avoid sufaces from intersecting. For instance if am to animate a guy jumping on a table and i don't want the legs to pass through the table. How...
Posted By bala2007 On 15-10-2005 | Views: 4,240 Replies: 20
Am not planning to go into games, i just want to create hi-res models and animate and some visual effects. so i don't think i need some serious maths for that.
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