Showing results 1 to 10 of 27
Search took 0.00 seconds.
Search: Posts Made By: freemind.cz
Posted By freemind.cz On 22-09-2004 | Views: 26,146 Replies: 121
thats cool thread. i like what you done , nice progress , keep up!
Posted By freemind.cz On 25-06-2003 | Views: 40,543 Replies: 384
Anyways, now MR is all screwy and keeps on doing that wied background... Anybody Know why?? Thanks alot,
----------------

that could be couse memory problems and scene subdivisions (BSP) is not...
Posted By freemind.cz On 25-06-2003 | Views: 13,251 Replies: 145
yup these loks better! add some bump to rest of vehicle also..maybe procedural bump like grain or so combined with marble (layered texture i was talking before) would ad some not so clean look
Posted By freemind.cz On 24-06-2003 | Views: 13,251 Replies: 145
nope ! 2048 its for film resolution, not for this
Posted By freemind.cz On 24-06-2003 | Views: 13,251 Replies: 145
try to fix bump depth..its way too high, offcourse fix resolution too. (hint > only white is not enough , say stripe that creates bump should be two colors or more like gradient (more is less there...
Posted By freemind.cz On 24-06-2003 | Views: 40,543 Replies: 384
these pipes textured looking cool !
Posted By freemind.cz On 24-06-2003 | Views: 2,178 Replies: 15
no it doesn't looks its meant to be face :) thx for tips and comments!
Posted By freemind.cz On 24-06-2003 | Views: 2,178 Replies: 15
...long time no update...well sorry been bussy on everyday work. here is update..switched back to maya render.
Our hero needs lights...pretty strong lights cause extreme deep so there is no light...
Posted By freemind.cz On 24-06-2003 | Views: 40,543 Replies: 384
only thing that bother me > too much pipes man too much...and they should be scaled down a little.... too big diameter on that pipes
Showing results 1 to 10 of 27