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Posted By jorgen_veisdal On 27-02-2005 | Views: 1,429 Replies: 3
I guess the bevel tool will be used alot to create the tower. Begin from a square, and make the outleds from that. (see picture) What do you guys think? How would you go about it?
Posted By jorgen_veisdal On 27-02-2005 | Views: 1,429 Replies: 3
Hi.
I plan on starting modeling a model of the tower Empire State Building. I was just wonderng what you guys thought I should keep in mind, and which tools, polygon/nurbs I should use.. Help...
Posted By jorgen_veisdal On 25-02-2005 | Views: 1,734 Replies: 10
Like I said in the beginning, I'm a newbie, and this is my first big model. Whats come apparent to me is that when I duplicate the model, and look to feks rotate it, every of the pieces that I've...
Posted By jorgen_veisdal On 25-02-2005 | Views: 1,734 Replies: 10
And comming up on the top.
Posted By jorgen_veisdal On 25-02-2005 | Views: 1,734 Replies: 10
One from about the middle.
Posted By jorgen_veisdal On 25-02-2005 | Views: 1,734 Replies: 10
As you requested, a couple of wireframe on shaded pics.. I notice that the PC is starting to feel that the model is growing.. Once I copy It 4 times and start, it will surtenly have problems. What...
Posted By jorgen_veisdal On 23-02-2005 | Views: 1,734 Replies: 10
Heres how I'm gonne put 4 of these together, seen from under.
Posted By jorgen_veisdal On 23-02-2005 | Views: 1,734 Replies: 10
And top down..
Posted By jorgen_veisdal On 23-02-2005 | Views: 1,734 Replies: 10
Here's one close up;)
Posted By jorgen_veisdal On 23-02-2005 | Views: 1,734 Replies: 10
HI! I've just started with maya, and a couple of days ago, I started work on my first real model, which I've pu much work on, the top isn't finished yet, and I've not started texturing og lighting,...
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