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Posted By grunze On 18-11-2008 | Views: 9,338 Replies: 12
here is the tutorial I found...

http://www.christerb.com/tutorials/maya_modelspiral/index.html
Posted By grunze On 18-11-2008 | Views: 9,338 Replies: 12
Hi again,

I found a different tutorial on creating a spiral using the cv curve tool.. I converted to poly, duplicated and then created one twisted cross bar, and then duplicated that 73 times...
Posted By grunze On 17-11-2008 | Views: 9,338 Replies: 12
Hi guys...

Thanks for the help, but I'm still a bit confused..

I've tried both methods. I tried making a ladder using two cylinders, and the thin rectangular polygons as the connecting bars. ...
Posted By grunze On 08-11-2008 | Views: 9,338 Replies: 12
Hi,

I'm looking for a tutorial to explain how to create a double helix.

Anybody have any ideas??
Thanks!
Posted By grunze On 26-08-2008 | Views: 1,131 Replies: 1
nevermind... silly error on my part. The model was not positioned properly on the z axis. I feel silly.
Posted By grunze On 26-08-2008 | Views: 1,131 Replies: 1
Hi,

I have a scene i took over from someone. I added one object that I imported (polygons) to the scene. I can only see that newly imported object in the front viewport, and none others.. I see...
Posted By grunze On 15-07-2008 | Views: 1,360 Replies: 5
Hi,

I was given this model of a city... I was also given a rendering that someone else did... However, when I render out the model myself, i don't get the same lighting/shadows/soft focus..
...
Posted By grunze On 21-05-2008 | Views: 1,387 Replies: 1
Hello,

I have a simple scene with a bunch of buildings that are represented by polygon boxes, as you can see below.

I need to have grids across all walls of the buildings to show the depth of...
Posted By grunze On 06-05-2008 | Views: 1,239 Replies: 5
Hi,

I need to model something similar to the attached image. Mainly the tube expanding out into those tentacle like things, and then into more tentacle like things, then into that giant brain...
Posted By grunze On 05-05-2008 | Views: 4,864 Replies: 1
Hi,

Can someone give me some basic setting to create an X-ray style shader?
Something like what you see in the following link...



Thanks!!!
...
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