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Posted By antiant On 30-04-2009 | Views: 3,932 Replies: 40
Thanks for all the input.
This footage is only to practice camera tracking primarily. So i havent really taken too much care about lighting and shadows. As i dont want to spend hours on something...
Posted By antiant On 30-04-2009 | Views: 3,090 Replies: 16
That is looking so much better, it has progressed really well.
Is this character going to be in the game?
Posted By antiant On 30-04-2009 | Views: 1,584 Replies: 7
Hi
Do you have a website or can you upload some picks of what its progressing like?

Cheers
Posted By antiant On 30-04-2009 | Views: 24,091 Replies: 204
Im really like this. Textures looking good.
Posted By antiant On 30-04-2009 | Views: 3,932 Replies: 40
yea i did, but have seen nothing in there about reflections.
Posted By antiant On 30-04-2009 | Views: 7,318 Replies: 57
Heaps of modeling hey. Big project.
looking good.
Why not just use cylidrical maping on the gun, and for the few planes just do a plane projection.
Posted By antiant On 29-04-2009 | Views: 3,932 Replies: 40
Thanks Gect. Yea i will drop them down a bit. Trying to keep the chrome look. Hey while we are on the topic. Any idea how to render reflections out, in like a window behind the object ?
There...
Posted By antiant On 29-04-2009 | Views: 3,932 Replies: 40
Heres a test of some camera tracking. It was hard to get it right because of the low res camera. (mobile) :)
Im pretty happy to get the high def footage done now.

...
Posted By antiant On 23-04-2009 | Views: 3,332 Replies: 28
looking much better ;)
its comming along well.
Posted By antiant On 23-04-2009 | Views: 3,932 Replies: 40
Hi Coldwave.
Na i will not need it i dont think. As the computer shots are only going to be stills.
I dont use maya tracking but rather setup locators and objects in the scene, and key frame the...
Showing results 1 to 10 of 461