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Posted By jerj On 13-01-2006 | Views: 5,657 Replies: 47
Ah, well... most of the SimplyMaya tuts I've seen, at least from Kurt.. he starts out with NURBS roughing out the shapes, then converts to polys and adds the necessary geometry, then final tweaks in...
Posted By jerj On 13-01-2006 | Views: 1,755 Replies: 11
Really nice, clean looking character :) Looking forward to seeing the progress.
Posted By jerj On 13-01-2006 | Views: 5,322 Replies: 57
Wow, I'm in the process of modeling Batman, I'll have to post some images soon... curious; what technique did you use for this, the one from Kurt's DVDs?
Posted By jerj On 13-01-2006 | Views: 4,771 Replies: 34
Wow, all in NURBS! That's awesome.

I personally like Kurt's method, of roughing out with NURBS, then converting to polys to add the geometry and shape, then sub-d's for final details... but the...
Posted By jerj On 13-01-2006 | Views: 5,657 Replies: 47
Looks great to me :) What method did ya use?

Always curious how people get to this stage ;)
Posted By jerj On 13-01-2006 | Views: 4,204 Replies: 33
Looks great! :) Did you use the cylinder + cube technique Mike did for the head in his book?
Posted By jerj On 02-11-2005 | Views: 1,776 Replies: 2
Ah, ok. Check your e-mail when you get a chance Mike, thanks.
Posted By jerj On 02-11-2005 | Views: 1,755 Replies: 0
For one, you guys are doing a terrific job here. I'm slowly but surely mastering the art of modeling with nurbs primitives. What I would like to also learn is more starting with a polygon box and...
Posted By jerj On 02-11-2005 | Views: 1,776 Replies: 2
This one is for Mike, I'm a little low on cash at the moment, so can't buy the DVD myself, but I was wondering.. is this done in NURBS as well as Kurt's tutorials, or do you start with a polygon box...
Posted By jerj On 23-10-2005 | Views: 1,555 Replies: 0
This is actually a question for Kurt, I just recently got the Low Poly Character modeling for games, but I've also watched the Cartoon Dog, Organic Modeling 1 & 2, etc.. all great. But, one thing I...
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