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Posted By thespongebob On 01-10-2007 | Views: 5,284 Replies: 5
Thanx @gster. That's a cool approach. I'll try that tonight. I never did find the vertices I was looking for.

If I knew more, I bet I could loop through all the vertexes with MEL and compare...
Posted By thespongebob On 30-09-2007 | Views: 5,284 Replies: 5
Thanx Perfecto.
That IS rather lengthy, but now I have a method whereas before I didn't ! :) I poked around with cleanup tool to no avail. I'll keep looking.
Posted By thespongebob On 30-09-2007 | Views: 5,284 Replies: 5
I have a model that I suspect isn't right. How do I find any triangles that have two vertices in exactly the same place?
Posted By thespongebob On 24-09-2007 | Views: 8,610 Replies: 3
Thank you gentlemen. This is a great help.

I recently discovered mapping uv's to different sections of a texture map, within a material. It works like a dream when you are updating dynamically...
Posted By thespongebob On 23-09-2007 | Views: 8,610 Replies: 3
I am combining a few different textures into one 1024*1024 .jpg. ex. Bricks, shingles, windows, etc. It seems like an orderly approach.

Now, to properly texture a large face (rood), I would like...
Posted By thespongebob On 22-09-2007 | Views: 2,005 Replies: 2
Thank you NitroLiq
Posted By thespongebob On 22-09-2007 | Views: 2,005 Replies: 2
I am modeling a house.

The extrude face tool is automatically rotated orthagonally to the face normal ( I am guessing ). I want to extrude the face on an angle. How do I do it?

ex. I am...
Posted By thespongebob On 21-09-2007 | Views: 23,652 Replies: 3
I created an object. I extruded a shape out the object. Now I want to seperate the two, aka, seperate the new faces into it's own object. ?
Posted By thespongebob On 04-09-2007 | Views: 1,678 Replies: 1
How do I make the the Split Edge Ring Tool snap to grid ? Mine doesn't seem to want to snap. I have experimented with snap tolerences to no avail.

edit : The Split Polygon snaps anyways ... !
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