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Search: Posts Made By: astroboii
Posted By astroboii On 19-02-2003 | Views: 1,042 Replies: 0
hey all
How would you create projector maps thru spotlights in maya?

if i used a spotlight projecting onto a brickwall to create the shadows could I use a b/w images of some metal bars as an...
Posted By astroboii On 19-02-2003 | Views: 4,892 Replies: 17
So HDRI is a type of lighting for Maya like global illumination ?
Posted By astroboii On 18-02-2003 | Views: 837 Replies: 1
hi

just wondering which thread would be best to post up links to your own webpages of your own work?
I thought Id ask before just throwing a link in any particualar thread I came across
Posted By astroboii On 18-02-2003 | Views: 1,637 Replies: 10
cool...makes sense man

cheers
Posted By astroboii On 18-02-2003 | Views: 1,637 Replies: 10
As long as its easy danny! hehe

ok,......(in reference to ur tutorial again.).....fig 6 shows 7 shells, so would you apply ur arm 'shell' with a seperate cylindrical type mapping....and then do...
Posted By astroboii On 18-02-2003 | Views: 1,637 Replies: 10
just a question......

in reference to this tutorial http://www.dannyngan.com/mel_dannyuvtools.htm

how do ya apply ur final UV layout texture back onto ur human model after you are finished...
Posted By astroboii On 18-02-2003 | Views: 1,413 Replies: 14
cool stuff i just moved from max to maya too...

so wats the difference between placing a 2d texture node and a 3d texture node on a model?
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