Showing results 1 to 10 of 34
Search took 0.00 seconds.
Search: Posts Made By: dberry
Posted By dberry On 03-08-2008 | Views: 1,193 Replies: 1
Hi,
I'm setting up image planes for a project on a newly installed Maya 2008. Using the Poly plane method and attaching a lambert texture with an image file in the color channel. When I go into the...
Posted By dberry On 12-07-2006 | Views: 1,993 Replies: 3
It's been my experience that saving a JPG right out of the maya software renderer never yeilds a high quality image. So far I haven't found a setting that adjusts JPG compression. Usually it's pretty...
Posted By dberry On 26-01-2006 | Views: 965 Replies: 1
Quick update.
I found something interesting. In the side view when the sub-d mesh at level one smoothness the texture is not distorted. When I view at level 3 and render there's distortion as in the...
Posted By dberry On 20-01-2006 | Views: 965 Replies: 1
Ok so I have a texture map and a sub-d object with flat sides, and I want to put planar projection on the object and applay the map but I'm gettin a weird distortion I can't seem to fix. For some...
Posted By dberry On 13-01-2005 | Views: 1,509 Replies: 0
Hi guys, I'm using global illumination for a scene and am getting some odd artifacts. It seems that some of the photons bouncing around are being reflected brighter than others and are creating...
Posted By dberry On 25-04-2004 | Views: 5,370 Replies: 13
Well, I figured it out. Thanks for all the help guys. If anyone is interested in how i did it i'll give the answer here. It turns out that in the file node you have to go to color balance and change...
Posted By dberry On 25-04-2004 | Views: 5,370 Replies: 13
it's not a matter of Uv's is it? I mean I sized the projection to fit in the area where I want it but I think it's the transparency that's the problem. though i could be wrong.
Posted By dberry On 24-04-2004 | Views: 5,370 Replies: 13
that's the one i followed yet still i get that weird discoloration. Did you get the same effect nitro? Hopefully we can figure this out.
Posted By dberry On 23-04-2004 | Views: 5,370 Replies: 13
I found a tutorial online also about layered textures instead of layered shaders and It's given me a little more promise but still there's a discoloration between where the image projection stops and...
Posted By dberry On 23-04-2004 | Views: 5,370 Replies: 13
Hey, Thanks for the link and i followed the step by step exactly, but it's still giving me that semi transparent white bar. I'm not sure what i can to to fix it. Any ideas?
Showing results 1 to 10 of 34