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Posted By Peachy Dinosaur On 03-09-2006 | Views: 1,006 Replies: 2
By "powerful machine" I meant overall. Harddrive space is also not an issue, as there is around 90 gb free.

Freshly logged in and with no other programs running, it takes 6 minutes for the loading...
Posted By Peachy Dinosaur On 03-09-2006 | Views: 1,006 Replies: 2
I know that I've heard the answer to this before, but alas I cannot find it now.

Maya takes a very long time to load on my computer (a few minutes). I know it can't be related to the hardware, as...
Posted By Peachy Dinosaur On 08-08-2006 | Views: 766 Replies: 1
In the Maya Help tutorial for rigging and smooth skinning (Character Setup), they include a pretty good model of a human, hands included. I don't think the standard install of Maya comes with it, but...
Posted By Peachy Dinosaur On 02-08-2006 | Views: 1,641 Replies: 3
Have you tried different renderers? I've had a model render in mental ray but not in software before.
Posted By Peachy Dinosaur On 02-08-2006 | Views: 1,641 Replies: 3
Are you using a different renderer for your current and batch renders?
Posted By Peachy Dinosaur On 02-08-2006 | Views: 950 Replies: 5
If you go into your render settings, you can select "avi" as your image format. Doing a batch render with this will automatically create an avi movie file.

You can also save playblast animations...
Posted By Peachy Dinosaur On 01-08-2006 | Views: 4,321 Replies: 0
I have a very basic keyframe animation (using joints) with a very basic model. What I want to do is export the animation into an mpeg-4 file (I have the xvid codec), and tried to do this using...
Posted By Peachy Dinosaur On 31-07-2006 | Views: 3,579 Replies: 5
I followed the steps in the help file tutorial. So I select the mesh, shift select the sphere (after scaling it and moving it into position), and then Skin -> Edit Smooth Skin -> Add Influence . This...
Posted By Peachy Dinosaur On 31-07-2006 | Views: 3,579 Replies: 5
After repositioning all the relevant joints to be inside the model, I tried playing around with the "max influences" setting, which changed the amount of distortion, but did not end it. I'm certain...
Posted By Peachy Dinosaur On 31-07-2006 | Views: 3,579 Replies: 5
Hi,
I'm new to the forums and to Maya and am currently modeling a human-like character (low detail) for animation (to export and use in another program). I've modeled and rigged the character,...
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